Bard Spells
0 Level (Cantrips) | ||
---|---|---|
Name | Description | Source |
Dancing Lights | Creates torches or other lights. | PHB |
Daze | Humanoid creature of 4 HD or less loses next action. | PHB |
Detect Magic | Detects spells and magic items within 60 ft. | PHB |
Flare | Dazzles one creature (–1 on attack rolls). | PHB |
Ghost Sound | Figment sounds. | PHB |
Ghostharp | Object records, plays a song at your command. | SC |
Know Direction | You discern north. | PHB |
Light | Object shines like a torch. | PHB |
Lullaby | Makes subject drowsy; –5 on Spot and Listen checks, –2 on Will saves against sleep. | PHB |
Mage Hand | 5-pound telekinesis. | PHB |
Mending | Makes minor repairs on an object. | PHB |
Message | Whispered conversation at distance. | PHB |
Minor Disguise | Makes slight changes to your appearance. | SC |
Open/Close | Opens or closes small or light things. | PHB |
Prestidigitation | Performs minor tricks. | PHB |
Read Magic | Read scrolls and spellbooks. | PHB |
Resistance | Subject gains +1 on saving throws. | PHB |
Songbird | Perform and gain +1 on your next Cha check. | SC |
Stick | Glues an object weighing 5 pounds or less to another object. | SC |
Summon Instrument | Summons one instrument of the caster’s choice. | PHB |
1st Level | ||
Name | Description | Source |
Accelerated Movement | Balance, Climb, or Move Silently at normal speed with no penalty on skill check. | SC |
Alarm | Wards an area for 2 hours/level. | PHB |
Animate Rope | Makes a rope move at your command. | PHB |
Amplify | Lowers Listen DC by 20. | SC |
Appraising Touch | Gain +10 bonus on Appraise checks. | SC |
Beastland Ferocity | Subject fights without penalty while disabled or dying. | SC |
Cause Fear | One creature of 5 HD or less flees for 1d4 rounds. | PHB |
Charm Person | Makes one person your friend. | PHB |
Cheat | Caster rerolls when determining the success of a game of chance. | SC |
Comprehend Languages | You understand all spoken and written languages. | PHB |
Corrupt Weapon | Weapon confirms critical hits against good foes. | BoVD |
Crabwalk | Touched creature gains bonus while charging. | SC |
Critical Strike | For 1 round you gain +1d6 damage, doubled threat range, and +4 on attack rolls to confirm critical threats. | SC |
Cure Light Wounds | Cures 1d8 damage +1/level (max +5). | PHB |
Dead End | Removes spoor of one creature/level. | SC |
Detect Secret Doors | Reveals hidden doors within 60 ft. | PHB |
Disguise Self | Changes your appearance. | PHB |
Distort Speech | Subject’s speech is 50% unintelligible, so it might miscast spells. | SC |
Distract | Subjects take –4 on Concentration, Listen, Search, and Spot. | SC |
Erase | Mundane or magical writing vanishes. | PHB |
Expeditious Retreat | Your speed increases by 30 ft. | PHB |
Extract Drug | Creates drug from inanimate object. | BoVD |
Expeditious Retreat, Swift | Your speed increases by 30 ft. for 1 round. | SC |
Feather Fall | Objects or creatures fall slowly. | PHB |
Focusing Chant | Gain +1 on attack rolls, skill checks, and ability checks. | SC |
Grease | Makes 10-ft. square or one object slippery. | PHB |
Guiding Light | +2 on ranged attacks against creatures in illuminated area. | SC |
Healthful Rest | Subjects heal at twice the normal rate. | SC |
Herald’s Call | Creatures of 5 HD or less within 20 ft. slowed for 1 round. | SC |
Hypnotism | Fascinates 2d4 HD of creatures. | PHB |
Identify M | Determines properties of magic item. | PHB |
Improvisation | You gain a pool of luck bonus points equal to twice your caster level and can spend them to improve attack rolls, skill checks, and ability checks. | SC |
Incite | Subjects can’t ready actions or delay. | SC |
Inhibit | Subject delays until next round. | SC |
Insidious Rhythm | Subject has –4 penalty on Intelligence-based skill checks and Concentration checks, and must make Concentration check to cast spells. | SC |
Inspirational Boost | The bonuses granted by your inspire courage ability increase by 1. | SC |
Invisibility, Swift | You are invisible for 1 round or until you attack. | SC |
Ironguts | Subject gains +5 bonus on saving throws against poison. | SC |
Ironthunder Horn | Intense vibrations trip those in area. | SC |
Joyful Noise | You negate silence in a 10-ft.-radius emanation for as long as you concentrate. | SC |
Lesser Confusion | One creature is confused for 1 round. | PHB |
Magic Mouth M | Speaks once when triggered. | PHB |
Master’s Touch | You gain proficiency in a weapon or shield touched for 1 minute/level. | SC |
No Light | Prevents normal light from illuminating. | BoVD |
Nystul's Magic Aura | Alters object’s magic aura. | PHB |
Obscure Object | Masks object against scrying. | PHB |
Phantom Threat | Subject thinks it’s flanked. | SC |
Remove Fear | Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. | PHB |
Remove Scent | Hides touched creature’s scent. | SC |
Serene Visage | Gain insight bonus on Bluff checks equal to half your level. | SC |
Shock and Awe | Flat-footed creatures get –10 on initiative. | SC |
Silent Image | Creates minor illusion of your design. | PHB |
Sleep | Puts 4 HD of creatures into magical slumber. | PHB |
Sorrow | Subject takes –3 penalty on attacks, saves, and checks. | BoVD |
Sticky Fingers | You get +10 on Sleight of Hand checks. | SC |
Summon Monster I | Calls extraplanar creature to fight for you. | PHB |
Targeting Ray | You and allies are +1 to hit/3 levels against subject. | SC |
Tasha’s Hideous Laughter | Subject loses actions for 1 round/level. | PHB |
Undersong | Make Perform checks instead of Concentration checks. | SC |
Undetectable Alignment | Conceals alignment for 24 hours. | PHB |
Unseen Servant | Invisible force obeys your commands. | PHB |
Ventriloquism | Throws voice for 1 min./level. | PHB |
2nd Level | ||
Name | Description | Source |
Addiction | Subject becomes addicted to a drug. | BoVD |
Alarm, GreaterF | As alarm, and it works on coexistent planes. | SC |
Alter Self | Assume form of a similar creature. | PHB |
Animal Messenger | Sends a Tiny animal to a specific place. | PHB |
Animal Trance | Fascinates 2d6 HD of animals. | PHB |
Battle Hymn | Allies can reroll one Will save/round. | SC |
Bladeweave | Your melee attack dazes your opponent. | SC |
Blindness/Deafness | Makes subject blind or deaf. | PHB |
Blur | Attacks miss subject 20% of the time. | PHB |
BonefiddleF | Spectral fiddle bow deals 3d6 damage/round. | SC |
Calm Emotions | Calms creatures, negating emotion effects. | PHB |
Cat’s Grace | Subject gains +4 to Dex for 1 min./level. | PHB |
Circle Dance | Indicates direction to known individual. | SC |
Cloak Pool | Hide a color pool on the Astral Plane from view. | SC |
Cloud of Bewilderment | Generates a nauseating 10-ftcube. | SC |
Cure Moderate Wounds | Cures 2d8 damage +1/level (max +10). | PHB |
Curse of Impending Blades | Subject takes –2 penalty to AC. | SC |
Dance of Ruin | Nondemons take 2d20 damage. | BoVD |
Dark Way | Creates temporary unbreakable bridge supporting up to 200 lb./level. | SC |
Darkness | 20-ft. radius of supernatural shadow. | PHB |
Daze Monster | Living creature of 6 HD or less loses next action. | PHB |
Delay Poison | Stops poison from harming subject for 1 hour/ level. | PHB |
Delusions of Grandeur | Subject thinks it is better than it is. | SC |
Detect Thoughts | Allows “listening” to surface thoughts. | PHB |
Discolor Pool | Change the color of a color pool on the Astral Plane. | SC |
Disquietude | Subject avoids physical contact with others. | SC |
Dissonant Chant | Concentration checks more difficult within area of spell. | SC |
Distracting Ray | Ray forces spellcaster to make Concentration check. | SC |
Eagle’s Splendor | Subject gains +4 to Cha for 1 min./level. | PHB |
Entice Gift | Subject gives caster what it’s holding. | SC |
Enthrall | Captivates all within 100 ft. + 10 ft./level. | PHB |
Fly, Swift | Gain fly speed of 60 ft. for 1 round. | SC |
Fox’s Cunning | Subject gains +4 to Int for 1 min./level. | PHB |
Glitterdust | Blinds creatures, outlines invisible creatures. | PHB |
Grace | Silvery light grants +2 Dexterity, +10 feet to land speed, melee attacks treated as good; take –20 to Hide checks. | SC |
Harmonic Chorus | Give another caster +2 to caster level and +2 on save DCs as long as you concentrate. | SC |
Heartfire | Subjects outlined by fire, take 1d4 damage/round. | SC |
Heroism | Gives +2 on attack rolls, saves, skill checks. | PHB |
Hold Person | Paralyzes one humanoid for 1 round/level. | PHB |
Hypnotic Pattern | Fascinates (2d4 + level) HD of creatures. | PHB |
Invisibility | Subject is invisible for 1 min./level or until it attacks. | PHB |
Iron Silence | Armor touched has no armor check penalty on Hide and Move Silently for 1 hour/level. | SC |
Know Vulnerabilities | Determine subject’s vulnerabilities and resistances. | SC |
Lively Step | You and allies gain +10 increase to speed. | SC |
Locate Object | Senses direction toward object (specific or type). | PHB |
Mesmerizing Glare | Your gaze fascinates creatures. | SC |
Mindless Rage | Subject compelled to attack you physically for 1 round/level. | SC |
Minor Image | As silent image, plus some sound. | PHB |
Mirror Image | Creates decoy duplicates of you (1d4 +1 per three levels, max 8). | PHB |
Misdirection | Misleads divinations for one creature or object. | PHB |
Miser’s Envy | Subject jealously covets a nearby object. | SC |
Nightmare Lullaby | Subject is confused. | SC |
Portal Alarm | You are alerted when a creature passes through a warded portal. | SC |
Pyrotechnics | Turns fire into blinding light or choking smoke. | PHB |
Rage | Gives +2 to Str and Con, +1 on Will saves, –2 to AC. | PHB |
Reflective Disguise | Viewers see you as their own species and gender. | SC |
Reveille | Dead creature speaks a short sentence about what caused its death. | SC |
Scare | Panics creatures of less than 6 HD. | PHB |
Shatter | Sonic vibration damages objects or crystalline creatures. | PHB |
Silence | Negates sound in 15-ft. radius. | PHB |
Song of Festering Death | Subject takes 2d6 damage per round while caster concentrates. | BoVD |
Sonic Weapon | Weapon touched deals +1d6 sonic damage with each hit. | SC |
Sonic Whip | Whip of magical force keeps animals at bay and can frighten animals as ranged touch attack. | SC |
Sonorous Hum | Removes need to concentrate to maintain next spell cast. | SC |
Sound Burst | Deals 1d8 sonic damage to subjects; may stun them. | PHB |
Speak to Allies | Subjects can converse at distance without moving lips. | SC |
Sting Ray | Subject of ray can take only standard or move action, has –2 AC, and must make Concentration checks to cast spells. | SC |
Suggestion | Compels subject to follow stated course of action. | PHB |
Summon Elysian Thrush | Summon an Elysian thrush, which accelerates natural healing. | SC |
Summon Monster II | Calls extraplanar creature to fight for you. | PHB |
Summon Swarm | Summons swarm of bats, rats, or spiders. | PHB |
Surefooted Stride | You can move over rubble as easily as you can over open ground. | SC |
Tactical Precision | Allies gain additional +2 bonus on attack rolls and +1d6 additional damage against flanked foes. | SC |
Tongues | Speak any language. | PHB |
War Cry | Gain +4 on attack rolls and damage rolls if you charge. Any opponent you damage must save or become panicked for 1 round. | SC |
Wave of Grief | Cone imposes –3 penalty on attacks, checks, and saves. | SC |
Weapon Shift | Touched weapon changes form. | SC |
Whirling Blade | Hurled slashing weapon magically attacks all foes in 60-ft. line. | SC |
Whispering Wind | Sends a short message 1 mile/level. | PHB |
3rd Level | ||
Name | Description | Source |
Allegro | You and your allies gain +30 ft. speed for 1 minute/level. | SC |
Analyze Portal | Find a nearby portal and discover its properties. | SC |
Blink | You randomly vanish and reappear for 1 round/level. | PHB |
Charm Monster | Makes monster believe it is your ally. | PHB |
Clairaudience/Clairvoyance | Hear or see at a distance for 1 min./level. | PHB |
Confusion | Subjects behave oddly for 1 round/level. | PHB |
Creaking Cacophony | Sound distracts and makes foes vulnerable to sonic damage. | SC |
Crushing Despair | Subjects take –2 on attack rolls, damage rolls, saves, and checks. | PHB |
Cure Serious Wounds | Cures 3d8 damage +1/level (max +15). | PHB |
Curse of the Putrid Husk | Subject is unconscious for 1d10 minutes. | BoVD |
Curse of Impending Blades, Mass | Enemies take –2 penalty to AC. | SC |
Daylight | 60-ft. radius of bright light. | PHB |
Deep Slumber | Puts 10 HD of creatures to sleep. | PHB |
Dirge of Discord | All within 20 ft. take –4 on attack rolls and Dexterity, and reduce speed by 50%. | SC |
Dispel Magic | Cancels magical spells and effects. | PHB |
Displacement | Attacks miss subject 50%. | PHB |
Dissonant Chord | Deal 1d8/2 levels sonic damage in 10-ft. burst. | SC |
Dolorous Blow | Weapon’s threat range is doubled and threats are automatically confirmed. | SC |
Fear | Subjects within cone flee for 1 round/level. | PHB |
G’elsewhere Chant | Teleport subject to random safe place within 100 ft. | SC |
Gaseous Form | Subject becomes insubstantial and can fly slowly. | PHB |
Geas, Lesser | Commands subject of 7 HD or less. | PHB |
Glibness | You gain +30 bonus on Bluff checks, and your lies can escape magical discernment. | PHB |
Good Hope | Subjects gain +2 on attack rolls, damage rolls, saves, and checks. | PHB |
Haste | One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. | PHB |
Haunting Tune | 1 subject/level becomes shaken. | SC |
Hymn of Praise | Add +2 to caster level to all good divine casters within range. | SC |
Illusory Script M | Only intended reader can decipher. | PHB |
Infernal Threnody | Add +2 to caster level to all evil divine casters within range. | SC |
Invisibility Sphere | Makes everyone within 10 ft. invisible. | PHB |
Know Opponent | Learn strengths and weaknesses of foe. | SC |
Leomund’s Tiny Hut | Creates shelter for ten creatures. | PHB |
Listening Coin | You can eavesdrop through a magic coin. | SC |
Love’s Lament | Cone deals 1d6 Wisdom damage and causes nausea. | SC |
Major Image | As silent image, plus sound, smell and thermal effects. | PHB |
Phantom Steed | Magic horse appears for 1 hour/level. | PHB |
Puppeteer | Subject mimics your actions. | SC |
Ray of Dizziness | Subject can take only move or standard actions. | SC |
Remove Curse | Frees object or person from curse. | PHB |
Sadism | For every 10 hp damage caster deals, he gains +1 on attacks, saves, and checks. | BoVD |
Scrying F | Spies on subject from a distance. | PHB |
Sculpt Sound | Creates new sounds or changes existing ones. | PHB |
Secret Page | Changes one page to hide its real content. | PHB |
See Invisibility | Reveals invisible creatures or objects. | PHB |
Sepia Snake Sigil M | Creates text symbol that immobilizes reader. | PHB |
Shadow Cache | You open a small portal to the Plane of Shadow through which you can put an item for later retrieval. | SC |
Slow | One subject/level takes only one action/round, –2 to AC and attack rolls. | PHB |
Speak with Animals | You can communicate with animals. | PHB |
Speechlink | You and one other creature can talk, no matter how far apart. | SC |
Stunning Screech | All within 30 ft. are stunned for 1 round. | BoVD |
Summon Monster III | Calls extraplanar creature to fight for you. | PHB |
Suppress Breath Weapon | Subject can’t use breath weapon. | SC |
Treasure Scent | You detect valuable metals and gems. | SC |
Unluck | Subject remakes all rolls, uses worse result for 1 round/level. | SC |
Weapon of Impact | As keen edge, but aids bludgeoning weapons. | SC |
Wounding Whispers | Sonic aura damages foes that strike you. | SC |
4th Level | ||
Name | Description | Source |
Break Enchantment | Frees subjects from enchantments, alterations, curses, and petrification. | PHB |
Cacophonic Shield | Shield 10 ft. from you blocks sounds, deals 1d6 sonic damage +1/level, and deafens creatures passing through. | SC |
Celebration | Intoxicate subjects. | SC |
Cure Critical Wounds | Cures 4d8 damage +1/level (max +20). | PHB |
Detect Scrying | Alerts you of magical eavesdropping. | PHB |
Dimension Door | Teleports you short distance. | PHB |
Dominate Person | Controls humanoid telepathically. | PHB |
Ethereal Mount | You conjure swift mounts on the Ethereal Plane. | SC |
Freedom of Movement | Subject moves normally despite impediments. | PHB |
FugueF | Your Perform check creates variety of effects. | SC |
Hallucinatory Terrain | Makes one type of terrain appear like another (field into forest, or the like). | PHB |
Hold Monster | As hold person, but any creature. | PHB |
Invisibility, Greater | As invisibility, but subject can attack and stay invisible. | PHB |
Lay of the Land | You gain an overview of the geography around you. | SC |
Legend Lore M F | Lets you learn tales about a person, place, or thing. | PHB |
Leomund’s Secure Shelter | Creates sturdy cottage. | PHB |
Locate Creature | Indicates direction to familiar creature. | PHB |
Modify Memory | Changes 5 minutes of subject’s memories. | PHB |
Neutralize Poison | Immunizes subject against poison, detoxifies venom in or on subject. | PHB |
Portal Alarm, Improved | Warded portal alerts you or a creature designated by you to creatures passing through it. | SC |
Protégé | Subject can use bardic music and bardic knowledge as bard of half your level. | SC |
Rainbow Pattern | Lights fascinate 24 HD of creatures. | PHB |
Ray Deflection | Ray attacks are reflected away. | SC |
Repel Vermin | Insects, spiders, and other vermin stay 10 ft. away. | PHB |
Resistance, Greater | Subject gains +3 on saving throws. | SC |
Resonating Bolt | Sonic energy deals 1d4 damage/level (max 10d4). | SC |
Ruin Delver’s Fortune | Cast on another creature’s turn and choose one of several benefits. | SC |
Shadow Conjuration | Mimics conjuring below 4th level, but only 20% real. | PHB |
Shout | Deafens all within cone and deals 5d6 sonic damage. | PHB |
Sirine’s Grace | You gain bonuses to Charisma and Dexterity, AC, and Perform checks, and can breathe water. | SC |
Speak with Plants | You can talk to normal plants and plant creatures. | PHB |
Spectral Weapon | Use quasi-real weapon to make touch attacks. | SC |
Stone Shatter | Shatter a stone object or creature. | SC |
Summon Monster IV | Calls extraplanar creature to fight for you. | PHB |
Voice of the Dragon | +10 on Bluff, Diplomacy, and Intimidate checks; can use one suggestion. | SC |
Zone of Silence | Keeps eavesdroppers from overhearing conversations. | PHB |
5th Level | ||
Name | Description | Source |
Blink, Greater | Controlled blinking between the Material and Ethereal Planes grants defenses for 1 round/level. | SC |
Body HarmonicF | Piercing tone deals 1d10 damage to one ability/round. | SC |
Bolts of Bedevilment | One ray/round, dazes 1d3 rounds. | SC |
Cacophonic Burst | Noise deals 1d6/level sonic damage to all within area. | SC |
Cure Light Wounds, Mass | Cures 1d8 damage +1/level for many creatures. | PHB |
Dispel Magic, Greater | As dispel magic, but +20 on check. | PHB |
Dragonsight | Gain low-light vision, darkvision, and blindsense. | SC |
Dream | Sends message to anyone sleeping. | PHB |
False Vision M | Fools scrying with an illusion. | PHB |
Heroism, Greater | Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. | PHB |
Hidden Lodge | Creates sturdy cottage camouflaged to blend into natural surroundings. | SC |
Hide from Dragons | Dragons can’t perceive one subject/2 levels. | SC |
Mind Fog | Subjects in fog get –10 to Wis and Will checks. | PHB |
Mirage Arcana | As hallucinatory terrain, plus structures. | PHB |
Mislead | Turns you invisible and creates illusory double. | PHB |
Morality Undone | Subject becomes evil. | BoVD |
Nightmare | Sends vision dealing 1d10 damage, fatigue. | PHB |
Persistent Image | As major image, but no concentration required. | PHB |
Reflective Disguise, Mass | Viewers see subjects as their own species and gender. | SC |
Seeming | Changes appearance of one person per two levels. | PHB |
Shadow Evocation | Mimics evocation of lower than 5th level, but only 20% real. | PHB |
Shadow Walk | Step into shadow to travel rapidly. | PHB |
Song of Discord | Forces targets to attack each other. | PHB |
Soul Shackles | Imprisons soul of dead creature in talisman, from which caster can question it. | BoVD |
Surefooted Stride, Mass | As surefooted stride but multiple subjects. | SC |
Suggestion, Mass | As suggestion, plus one subject/level. | PHB |
Summon Monster V | Calls extraplanar creature to fight for you. | PHB |
Wail of Doom | ||
6th Level | ||
Name | Description | Source |
Analyze Dweomer F | | Reveals magical aspects of subject. | PHB |
Animate Objects | Objects attack your foes. | PHB |
Bestow Greater Curse | Subject takes –6 penalty to two abilities; –8 penalty on attacks, saves, and checks; or 75% chance of taking no action. | BoVD |
Cat’s Grace, Mass | As cat’s grace, affects one subject/level. | PHB |
Charm Monster, Mass | As charm monster, but all within 30 ft. | PHB |
Cure Moderate Wounds, Mass | Cures 2d8 damage +1/level for many creatures. | PHB |
Dirge | Enemies take 2 points of Str and Dex damage/round. | SC |
Eagle’s Splendor, Mass | As eagle’s splendor, affects one subject/level. | PHB |
Eyebite | Target becomes panicked, sickened, and comatose. | PHB |
Find the Path | Shows most direct way to a location. | PHB |
Fox’s Cunning, Mass | As fox’s cunning, affects one subject/level. | PHB |
Geas/Quest | As lesser geas, plus it affects any creature. | PHB |
Heroes’ Feast | Food for one creature/level cures and grants combat bonuses. | PHB |
HindsightM | You see into the past. | SC |
Nixie’s Grace | You gain a swim speed, water breathing, lowlight vision, damage reduction 5/cold iron, and enhancements to Dexterity and Wisdom. | SC |
Otto’s Irresistible Dance | Forces subject to dance. | PHB |
Permanent Image | Includes sight, sound, and smell. | PHB |
Programmed Image M | As major image, plus triggered by event. | PHB |
Project Image | Illusory double can talk and cast spells. | PHB |
Ray of Light | Ray blinds subject. | SC |
Revenance | Restores dead creature to life for 1 minute/level. | SC |
Resistance, Superior | Subject gains +6 on saving throws. | SC |
Scrying, Greater | As scrying, but faster and longer. | PHB |
Shout, Greater | Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects. | PHB |
Summon Monster VI | Calls extraplanar creature to fight for you. | PHB |
Sympathetic Vibration | Deals 2d10 damage/round to freestanding structure. | PHB |
Symphonic NightmareM | Discordant noise haunts subject’s sleep. | SC |
Veil | Changes appearance of group of creatures. | PHB |
Wave of Pain | Stuns all within cone for 1 round/2 levels. | BoVD |
page revision: 11, last edited: 05 Sep 2011 02:31