Player: Caleb
[[div style="margin: 0 45% 0 0;"]]
Str:10 +0 | HP:191 / 191 | ||
Dex: 12 +1 | AC:11 Flatfooted:10 Touch:11 | ||
Con:14 +2 | Init:+3 | ||
Int:20 +5 | Fort:+18 | ||
Wis:18 +4 | Ref:+11 | ||
Cha:15 +2 | Will:+29 | ||
Race: Grey Elf | Class:Deathwalker 3, Cleric 3, True Necromancer 14, Sorcerer 1, Favored Soul 1, Baron of the Grave 10 | ||
Base Attack:+17/12 | Align: CN | ||
Base Melee:+15/10 | Diety: | ||
Base Ranged:+18/+19 | XP: | ||
Attacks: | Dmg | Crit | Rang |
Rapier | 1d6 | 18-20 | |
Comp Longbow +5 | d8 | x3 | 110 |
Feats: Flexible Mind, Craft Wondrous Item, Deadly Chill, Corpsecrafter | |||
Flaws: NonCombatant, Elven Pride of Arms | |||
Skills | Rank | Mod | Total |
Bluff | 8 | 2 | 11 |
Concentration | 8 | 2 | 10 |
Craft (Alchemy) | 6 | 5 | 11 |
Craft (Autopsy) | 6 | 5 | 11 |
Disable Device | 1 | 5 | 6 |
Forgery | 1 | 5 | 6 |
Knowledge Arcana | 7 | 5 | 12 |
Knowledge Dungeoneering | 1 | 5 | 6 |
Knowledge Planes | 1 | 5 | 6 |
Knowledge Nature | 1 | 5 | 6 |
Knowledge Religion | 8 | 5 | 13 |
Spellcraft | 8 | 5 | 13 |
Numbers in () indicate values that are enhanced by magic items
Spells
ARCANE - WIZARD
Level Zero (DC 15) 4/4 :
Level One (DC 16) 7/7 :
Level Two (DC 17) 6/6 :
Level Three (DC 18) 6/6 :
Level Four (DC 19) 6/6 :
Level Five (DC 20) 6/6 : **
Level Six (DC 21) 5/5 :
Level Seven (DC 22) 4/4 :
Level Eight (DC 23) 3/3 :
Level Nine (DC 24) 2/2 :
PREPARED (Standard)
Level Zero :** Amanunesis, Message, Mage Hand, Prestidigitation
Level One : Mount, Wall of Smoke, Benign Transposition, Mage Armor, Cause Fear, Unseen Servent
Level Two : Glitterdust, Alter Self, Summon Undead II, Knock
Level Three :Dispel Magic, Undead Torch, Bands of Steel
PREPARED (Combat)
Level Zero : Caltrops, Acid Splash, Sonic Snap, Touch of Fatigue
Level One : Spirit Worm, Wall of Smoke, Benign Transposition, Mage Armor, Summon Undead 1, Ray of Enfeeblement
Level Two : Ghoul Touch, Scorching Ray, Summon Undead II, Bone Fiddle
Level Three :Fireball, Dispel Magic, bands of steel
PREPARED (Dungeon)
Level Zero : Caltrops, Acid Splash, Read Magic, Light
Level One : Spirit Worm, Wall of Smoke, Benign Transposition, Mage Armor, Identify, Ray of Enfeeblement
Level Two : Knock, Force Ladder, Summon Undead II, Bone Fiddle
Level Three :Skull Watch, Dispel Magic, Fireball
Spells
ARCANE - SORCERER
Level Zero (DC 12) 6/6 :
Level One (DC 13) 7/7 :
Level Two (DC 14) 7/7 :
Level Three (DC 15) 6/6 :
Level Four (DC 16) 5/5 :
**Level Five (DC 17) 3/3 : **
Level Zero (9):
Level One (5):
Level Two (4):
Level Three (3):
Level Four (2):
Level Five (1):
DIVINE - CLERIC
Level Zero (DC 14) 6/6 :
Level One (DC 15) 6+1/6+1 :
Level Two (DC 16) 6+1/6+1 :
Level Three (DC 17) 6+1/6+1 :
Level Four (DC 18) 5+1/5+1 :
Level Five (DC 19) 4+1/4+1 : **
Level Six (DC 20) 4+1/4+1 :
Level Seven (DC 21) 3+1/3+1 :
Level Eight (DC 22) 2+1/2+1 :
Level Nine (DC 23) 1+1/1+1 : **
Domains*
Death
Deathbound
PREPARED (Standard)
Level Zero : Detect Magic, Create Water, Fleeting Fame, Detect Poison
Level One : Deathwatch, Sanctuary, Summon Undead 1 + Chill of the Grave
Level Two :
Level Three :
PREPARED (Combat)
Level Zero : Detect Magic, Create Water, Fleeting Fame, Detect Poison
Level One : Deathwatch, Sanctuary, Summon Undead 1 + Chill of the Grave
Level Two :
Level Three :
PREPARED (Dungeon)
Level Zero : Detect Magic, Create Water, Fleeting Fame, Detect Poison
Level One : Deathwatch, Sanctuary, Summon Undead 1 + Chill of the Grave
Level Two :
Level Three :
DIVINE - Favored Soul
Level Zero (DC 12) 6/6 :
Level One (DC 13) 7/7 :
Level Two (DC 14) 7/7 :
Level Three (DC 15) 6/6 :
Level Four (DC 16) 5/5 :
**Level Five (DC 17) 3/3 : **
Level Zero (9):
Level One (5):
Level Two (4):
Level Three (3):
Level Four (2):
Level Five (1):
Possessions:
Tarius' Spellbook
Rod of Frost
Uncle Steve's Hat
Assetts: Graywall Morgue
Familiar: Uncle Steve An enhanced Skeleton
Special
Turn Undead (as level 17 cleric)
Undead Refinement +4
Necrosis
Command Undead 3x/day
Ghoul Touch 3x/day
Vile Incarnate
Create Undead 4x/day
Slay Living 2x/day
Thick Blood
Control Undead 1/day
Create Greater Undead 2/day
Stygian Anatomy
Necromantic Prowess +4
Zone of Desecration
Major Desecration
Horrid Wilting 1/day
Energy Drain 1/day
Wail of the Banshee 1/day