Deafened
A deafened character cannot hear. She takes a –4 penalty on initiative checks, automatically fails Listen checks, and has a 20% chance of spell failure when casting spells with verbal components.
Characters who remain deafened for a long time grow accustomed to these drawbacks and can overcome some of them (DM’s discretion).
page revision: 0, last edited: 04 Mar 2010 20:04