Speed and mobility are the hallmarks of the Desert Wind discipline. Desert Wind maneuvers often involve blinding flurries of blows, quick charges, and agile footwork. Some maneuvers from this school, however, draw power from the supernatural essence of the desert and allow an adept practitioner to scour his foes with fire.
The key skill for Desert Wind maneuvers is Tumble. Weapons associated with Desert Wind include the scimitar, light mace, light pick, falchion, and spear.
Blistering Flourish: Strike—Dazzle creatures around you.
Burning Blade: Boost—Deal 1d6 fire + 1/initiator level.
Distracting Ember: Boost—Fire elemental appears, flanks enemy.
Wind Stride: Boost—+10-ft. bonus to speed.
Burning Brand: Boost—Gain +5-ft. reach, deal fire damage.
Fire Riposte: Counter—Counter foe’s attack with fiery touch that deals 4d6 damage.
Flashing Sun: Strike—Gain extra attack.
Hatchling’s Flame: Strike—Cone deals 2d6 fire damage.