Divination spells enable you to learn secrets long forgotten, to predict the future, to find hidden things, and to foil deceptive spells. Representative spells include identify, detect thoughts, clairaudience/clairvoyance, and true seeing.
Many divination spells have cone-shaped areas (see page 175). These move with you and extend in the direction you look. The cone defines the area that you can sweep each round. If you study the same area for multiple rounds, you can often gain additional information, as noted in the descriptive text for the spell.
Scrying: A scrying spell creates an invisible magical sensor that sends you information. Unless noted otherwise, the sensor has the same powers of sensory acuity that you possess. This level of acuity includes any spells or effects that target you (such as darkvision or see invisibility), but not spells or effects that emanate from you (such as detect evil). However, the sensor is treated as a separate, independent sensory organ of yours, and thus it functions normally even if you have been blinded, deafened, or otherwise suffered sensory impairment. Any creature with an Intelligence score of 12 or higher can notice the sensor by making a DC 20 Intelligence check. The sensor can be dispelled as if it were an active spell.
Lead sheeting or magical protection (such as antimagic field, mind blank, or nondetection) blocks a scrying spell, and you sense that the spell is so blocked.
Divination Sorcerer/Wizard Spells
0 Level (Cantrips) | ||
---|---|---|
Name | Description | Source |
Detect Poison | Detects poison in one creature or small object. | PHB |
Detect Magic | Detects spells and magic items within 60 ft. | PHB |
Read Magic | Read scrolls and spellbooks. | PHB |
1st Level | ||
Name | Description | Source |
Appraising Touch | Gain +10 bonus on Appraise checks. | SC |
Arrow Mind | You threaten nearby squares with your bow and fire without provoking attacks of opportunity. | SC |
Comprehend Languages | You understand all spoken and written languages. | PHB |
Critical Strike | For 1 round you gain +1d6 damage, doubled threat range, and +4 on attack rolls to confirm critical threats. | SC |
Detect Secret Doors | Reveals hidden doors within 60 ft. | PHB |
Detect Undead | Reveals undead within 60 ft. | PHB |
Golem Strike | You can sneak attack constructs for 1 round. | SC |
Guided Shot | You ignore distance, cover, concealment penalties with your ranged attacks for 1 round. | SC |
Identify M | Determines properties of magic item. | PHB |
Insightful Feint | Gain +10 on your next Bluff check to feint in combat. | SC |
Instant Locksmith | Make Disable Device or Open Lock check at +2 as free action. | SC |
Instant Search | Make Search check at +2 as free action. | SC |
Magecraft | +5 competence bonus on one Craft check. | EbCS |
Master’s Touch | You gain proficiency in a weapon or shield touched for 1 minute/level. | SC |
Sniper’s Shot | No range limit on next ranged sneak attack. | SC |
Spontaneous Search | Instantly Search area as if having taken 10. | SC |
Targeting Ray | You and allies are +1 to hit/3 levels against subject. | SC |
True Strike | +20 on your next attack roll. | PHB |
2nd Level | ||
Name | Description | Source |
Balancing Lorecall | You gain a +4 bonus on Balance checks and can balance on difficult surfaces if you have 5 or more ranks in Balance. | SC |
Chain of Eyes | See through other creatures’ eyes. | SC |
Detect Thoughts | Allows “listening” to surface thoughts. | PHB |
Discern ShapechangerM | Penetrates disguises and identifies shapechanging creatures. | SC |
Locate Object | Senses direction toward object (specific or type). | PHB |
Marked Object | You gain bonus to track a specific being. | SC |
See Invisibility | Reveals invisible creatures or objects. | PHB |
3rd Level | ||
Name | Description | Source |
Analyze Portal | Find a nearby portal and discover its properties. | SC |
Arcane Sight | Magical auras become visible to you. | PHB |
Circle Dance | Indicates direction to known individual. | SC |
Clairaudience/Clairvoyance | Hear or see at a distance for 1 min./level. | PHB |
Telepathic Bond, Lesser | Link with subject within 30 ft. for 10 minutes/level. | SC |
Tongues | Speak any language. | PHB |
Unluck | Subject remakes all rolls, uses worse result for 1 round/level. | SC |
4th Level | ||
Name | Description | Source |
Arcane Eye | Invisible floating eye moves 30 ft./round. | PHB |
Assay Spell Resistance | +10 bonus on caster level checks to defeat one creature’s spell resistance. | SC |
Detect Scrying | Alerts you of magical eavesdropping. | PHB |
Know Vulnerabilities | Determine subject’s vulnerabilities and resistances. | SC |
Locate Creature | Indicates direction to familiar creature. | PHB |
Scrying F | Spies on subject from a distance. | PHB |
Treasure Scent | You detect valuable metals and gems. | SC |
5th Level | ||
Name | Description | Source |
Contact Other Plane | Lets you ask question of extraplanar entity. | PHB |
Prying Eyes | 1d4 +1/level floating eyes scout for you. | PHB |
Rary’s Telepathic Bond | Link lets allies communicate. | PHB |
6th Level | ||
Name | Description | Source |
Analyze Dweomer F | Reveals magical aspects of subject. | PHB |
Interplanar Telepathic Bond | Link lets allies communicate across planes. | SC |
Legend Lore M F | Lets you learn tales about a person, place, or thing. | PHB |
Probe Thoughts | Read subject’s memories, one question/round. | SC |
True Seeing M | Lets you see all things as they really are. | PHB |
7th Level | ||
Name | Description | Source |
Arcane Sight, Greater | As arcane sight, but also reveals magic effects on creatures and objects. | PHB |
Scrying, Greater | As scrying, but faster and longer. | PHB |
Vision M X | As legend lore, but quicker and strenuous. | PHB |
8th Level | ||
Name | Description | Source |
Discern Location | Reveals exact location of creature or object. | PHB |
Moment of Prescience | You gain insight bonus on single attack roll, check, or save. | PHB |
Prying Eyes, Greater | As prying eyes, but eyes have true seeing. | PHB |
9th Level | ||
Name | Description | Source |
Eye of Power | As arcane eye, but you can cast spells of 3rd level or lower through it. | SC |
Foresight | “Sixth sense” warns of impending danger. | PHB |
HindsightM | You see into the past. | SC |