Granted Power: You gain a +2 competence bonus on Appraise, Open Lock, and Sleight of Hand checks.
Greed Domain Spells
1 Cheat†: Caster rerolls when determining the success of a game of chance.
2 Entice Gift† Subject gives caster what it’s holding.
3 Knock: Opens locked or magically sealed door.
4 Fire TrapM: Opened object deals 1d4 damage +1/level.
5 Fabricate: Transforms raw material into fi nished items.
6 Guards and Wards: Array of magical effects protects area.
7 Teleport Object: As teleport, but affects a touched object.
8 Phantasmal Thief†: Creates an unseen force that steals from others.
9 SympathyF: Object or location attracts certain creatures.
Source: Spell Compendium