Hades

HADES DOMAIN

Requirement: Must be neutral evil.
Granted Power (Su): You gain the ability to smite good with a single melee attack once per day. You add your Charisma bonus (if any) to your attack roll and deal an extra 1 point of damage per class level. This smite attack is treated as evil-aligned for the purpose of overcoming damage reduction. At 5th level and every five levels thereafter, you can use this smite attack one additional time per day.

Hades Domain Spells

1 Doom: One subject takes –2 on attacks, damage, saves, and checks.
Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.

2 Resist Planar Alignment†: Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane.
Rebuke†: Subject is dazed 1 round, then shaken.

3 Magic Circle against Good: As protection spell, but 10-ft. radius and 10 minutes/level.
Mantle of Evil†: You gain SR 12 + caster level against spells with the good descriptor.

4 Contagion: Infects subject with chosen disease.
Unholy Blight: Damages and sickens good creatures.

5 Crushing Despair: Subjects take –2 on attack rolls, damage rolls, saves, and checks.
Dispel Good: +4 bonus against attacks by good creatures.

6 Mind Fog: Subjects in fog get –10 to Wisdom and Will checks.
Waves of Fatigue: Several subjects become fatigued.

7 Blasphemy: Kills, paralyzes, weakens, or dazes non-evil subject.
Plane ShiftF: As many as eight subjects travel to another plane.

8 Unholy AuraF: +4 to AC, +4 resistance, and SR 25 against good spells.
Waves of Exhaustion: Several subjects become exhausted.

9 Energy Drain: Subject gains 2d4 negative levels.
GateX: Connects two planes for travel or summoning.

Source: Spell Compendium

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