Limbo

LIMBO DOMAIN

Requirement: Must be chaotic neutral.
Granted Power (Su): You gain the ability to smite law with a single melee attack once per day. You add your Charisma bonus (if any) to your attack roll and deal an extra 1 point of damage per class level. This smite attack is treated as chaotic-aligned for the purpose of overcoming damage reduction. At 5th level and every five levels thereafter, you can use this smite attack one additional time per day.

Limbo Domain Spells

1 Confusion, Lesser: One creature acts randomly for 1 round.
Protection from Law: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.

2 Entropic Shield: Ranged attacks against you have 20% miss chance.
Resist Planar Alignment†: Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane.

3 Magic Circle against Law: As protection spell, but 10-ft. radius and 10 minutes/level.
Mantle of Chaos†: You gain SR 12 + caster level against spells with the lawful descriptor.

4 Chaos Hammer: Damages and slows lawful creatures.
Perinarch†: Gain greater control over Limbo’s morphic essence.

5 Baleful Polymorph: Transforms subject into harmless animal.
Dispel Law: +4 bonus against attacks by lawful creatures.

6 Animate Objects: Objects attack your foes.
Insanity: Subject suffers continuous confusion.

7 Song of Discord: Forces subjects to attack each other.
Word of Chaos: Nonchaotic subject is killed, confused, stunned, or deafened.

8 Cloak of ChaosF: +4 to AC, +4 resistance, and SR 25 against lawful spells.
Otto’s Irresistible Dance: Forces subject to dance.

9 Perinarch, Planar†: Gain control over a small area of any divinely morphic plane.
ShapechangeF: Transforms you into any creature, and change forms once per round.

Source: Spell Compendium

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