Enchantment
Enchantment spells affect the minds of others, influencing or controlling their behavior. Representative spells include charm person and suggestion.
All enchantments are mind-affecting spells. Two types of enchantment spells grant you influence over a subject creature.
Charm: A charm spell changes how the subject views you, typically making it see you as a good friend.
Compulsion: A compulsion spell forces the subject to act in some manner or changes the way her mind works. Some compulsion spells determine the subject’s actions or the effects on the subject, some compulsion spells allow you to determine the subject’s actions when you cast the spell, and others give you ongoing control over the subject.
Enchantment Sorcerer/Wizard Spells
0 Level (Cantrips) | ||
---|---|---|
Name | Description | Source |
Daze | Humanoid creature of 4 HD or less loses next action. | PHB |
1st Level | ||
Name | Description | Source |
Charm Person | Makes one person your friend. | PHB |
Distract | Subjects take –4 on Concentration, Listen, Search, and Spot. | SC |
Distract Assailant | One creature is flat-footed for 1 round. | SC |
Hypnotism | Fascinates 2d4 HD of creatures. | PHB |
Incite | Subjects can’t ready actions or delay. | SC |
Inhibit | Subject delays until next round. | SC |
Shock and Awe | Flat-footed creatures get –10 on initiative. | SC |
Sleep | Puts 4 HD of creatures into magical slumber. | PHB |
1st Level | ||
Name | Description | Source |
Charm Person | Makes one person your friend. | PHB |
Distract | Subjects take –4 on Concentration, Listen, Search, and Spot. | SC |
Distract Assailant | One creature is flat-footed for 1 round. | SC |
Hypnotism | Fascinates 2d4 HD of creatures. | PHB |
Incite | Subjects can’t ready actions or delay. | SC |
Inhibit | Subject delays until next round. | SC |
Shock and Awe | Flat-footed creatures get –10 on initiative. | SC |
Sleep | Puts 4 HD of creatures into magical slumber. | PHB |
2nd Level | ||
Name | Description | Source |
Daze Monster | Living creature of 6 HD or less loses next action. | PHB |
Entice Gift | Subject gives caster what it’s holding. | SC |
Mechanus Mind | Reformat subject’s mind to be coldly calculating. | SC |
Mindless Rage | Subject compelled to attack you physically for 1 round/level. | SC |
Ray of Stupidity | Victim takes 1d4+1 Intelligence damage. | SC |
Rebuke | Subject is dazed 1 round, then shaken. | SC |
Sting Ray | Subject of ray can take only standard or move action, has –2 AC, and must make Concentration checks to cast spells. | SC |
Tasha’s Hideous Laughter | Subject loses actions for 1 round/level. | PHB |
Touch of Idiocy | Subject takes 1d6 points of Int, Wis, and Cha damage. | PHB |
3rd Level | ||
Name | Description | Source |
Deep Slumber | Puts 10 HD of creatures to sleep. | PHB |
Heroism | Gives +2 bonus on attack rolls, saves, skill checks. | PHB |
Hold Person | Paralyzes one humanoid for 1 round/level. | PHB |
Mesmerizing Glare | Your gaze fascinates creatures. | SC |
Miser’s Envy | Subject jealously covets nearby object. | SC |
Rage | Subjects gains +2 to Str and Con, +1 on Will saves, –2 to AC. | PHB |
Ray of Dizziness | Subject can take only move or standard actions. | SC |
Suggestion | Compels subject to follow stated course of action. | PHB |
Suppress Breath Weapon | Subject can’t use its breath weapon. | SC |
4th Level | ||
Name | Description | Source |
Battle Hymn | Allies can reroll one Will save/ round. | SC |
Charm Monster | Makes monster believe it is your ally. | PHB |
Confusion | Subjects behave oddly for 1 round/level. | PHB |
Crushing Despair | Subjects take –2 on attack rolls, damage rolls, saves, and checks. | PHB |
Geas, Lesser | Commands subject of 7 HD or less. | PHB |
Rebuke, Greater | Subject cowers for 1d4 rounds. | SC |
5th Level | ||
Name | Description | Source |
Dominate Person | Controls humanoid telepathically. | PHB |
Feeblemind | Subject’s Int and Cha drop to 1. | PHB |
Hold Monster | As hold person, but any creature. | PHB |
Mind Fog | Subjects in fog get –10 to Wis and Will checks. | PHB |
Symbol of Sleep M | Triggered rune puts nearby creatures into catatonic slumber. | PHB |
6th Level | ||
Name | Description | Source |
Geas/Quest | As lesser geas, plus it affects any creature. | PHB |
Heroism, Greater | Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. | PHB |
Suggestion, Mass | As suggestion, plus one subject/level. | PHB |
Symbol of PersuasionM | Triggered rune charms nearby creatures. | PHB |
7th Level | ||
Name | Description | Source |
Hiss of Sleep | You induce comatose slumber in subjects. | SC |
Hold Person, Mass | As hold person, but all within 30 ft. | PHB |
Insanity | Subject suffers continuous confusion. | PHB |
Power Word Blind | Blinds creature with 200 hp or less. | PHB |
Rebuke, Final | As rebuke, except the subject must save or die. | SC |
Symbol of Stunning M | Triggered rune stuns nearby creatures. | PHB |
Symphonic NightmareM | Discordant noise haunts subject’s sleep. | SC |
Transfix | Humanoids freeze in place until condition you specify is met. | SC |
8th Level | ||
Name | Description | Source |
Antipathy | Object or location affected by spell repels certain creatures. | PHB |
Binding M | Utilizes an array of techniques to imprison a creature. | PHB |
Charm Monster, Mass | As charm monster, but all within 30 ft. | PHB |
Demand | As sending, plus you can send suggestion. | PHB |
Maddening Scream | Subject has -4 to AC, no shield, Reflex save on 20 only. | EbCS |
Maddening Whispers | You induce confusion and madness in subjects. | SC |
Otto’s Irresistible Dance | Forces subject to dance. | PHB |
Power Word Stun | Stuns creature with 150 hp or less. | PHB |
Symbol of Insanity M | Triggered rune renders nearby creatures insane. | PHB |
Sympathy F | Object or location attracts certain creatures. | PHB |
Wrathful Castigation | Subject dies or is dazed and –4 on saves for 1 round/level. | SC |
9th Level | ||
Name | Description | Source |
Dominate Monster | As dominate person, but any creature. | PHB |
Hold Monster, Mass | As hold monster, but all within 30 ft. | PHB |
Power Word Kill | Kills one creature with 100 hp or less. | PHB |
Programmed AmnesiaM | Destroy, alter, or replace memories in subject creature. | SC |
page revision: 0, last edited: 19 Aug 2011 18:53