Deadly Chill
[GENERAL]
Undead you raise or create deal more damage than normal.
Prerequisite: Corpsecrafter.
Benefit: Each corporeal undead you raise or create with any necromancy spell deals an extra 1d6 points of cold damage with its natural weapons.
Source: Libris Mortis
page revision: 1, last edited: 11 Nov 2009 02:15





