Large Animal
Hit Dice: 3d8+9 (22 hp)
Initiative: +2
Speed: 20 ft. (4 squares), fl y 80 ft. (average)
Armor Class: 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
Base Attack/Grapple: +2/+10
Attack: Bite +5 melee (1d8+6)
Full Attack: Bite +5 melee (1d8+6)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision
Saves: Fort +6, Ref +5, Will +3
Abilities: Str 18, Dex 15, Con 16, Int 2, Wis 15, Cha 11
Skills: Listen +4, Spot +6
Feats: Alertness, Flyby Attack
Environment: Warm hills
Organization: Solitary, pair, or flock (3–12)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 6–10 HD (Large)
Level Adjustment:
This large, birdlike reptile has a long, toothy beak, a thin headcrest, sharp talons, and small claws at the joints of its leathery wings. Its eyes are large and yellow, and its scaly skin sprouts small tufts of downy feathers.
Glidewings are large pterosaurs used as flying mounts by the halflings of the Talenta Plains.


Glidewings are fishers, used to hunting their prey on the wing. They do not generally like to fly into a raging melee on the ground, but are more comfortable in the swoops and dives of aerial combat with other flying creatures or mounts.
Carrying Capacity: A light load for a glidewing is up to 300 pounds; a medium load, 301–600 pounds; and a heavy load, 601–900 pounds. A glidewing can drag 4,500 pounds.

Source: Eberron Campaign Setting

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