Greater Blowgun
Like its smaller cousin, the greater blowgun is often used to deliver poison. The darts it fires are larger than blowgun needles, but smaller than a thrown dart. These darts deal damage in addition to delivering poison. A greater blowgun requires two hands to use or reload. Loading a blowgun is a move action that provokes attacks of opportunity.
A greater blowgun has a maximum range of five range increments.
Cost: 15 gp
Damage: 1d3(S) 1d4(M) 1d6(L)
Crit: ×2
Range Increment: 10 ft.
Weight: 2 lb.
Type: Piercing
Source: Player's Handbook
page revision: 1, last edited: 23 Aug 2010 14:19