Libris Mortis Feats
General Feats | Prerequisites | Benefit |
---|---|---|
Corpsecrafter | — | Undead gain +4 Str and +2 hp per Hit Die |
Bolster Resistance | Corpsecrafter | Undead gain +4 turn resistance |
Deadly Chill | Corpsecrafter | Undead deal +1d6 cold damage on melee attacks |
Destruction Retribution | Corpsecrafter | Undead deal negative energy damage when killed |
Hardened Flesh | Corpsecrafter | Undead gain +2 natural armor |
Nimble Bones | Corpsecrafter | Undead gain +4 to initiative and +10 ft./round. |
Daunting Presence | Cha 13, base attack bonus +1 | Overawe enemy to make it shaken |
Enduring Life | — | Ignore penalties from negative levels |
Lasting Life | Endurance, Enduring Life | Purge negative levels with Will saves |
Empower Turning | Ability to turn or rebuke undead | Can turn more undead |
Ghost Scarred | Knowledge (religion) 8 ranks | +2 on attacks, damage, saves against incorporeal undead |
Graft Flesh | Heal 10 ranks | You can apply grafts of a certain type |
Heighten Turning | Cha 13, Extra Turning | Can turn more powerful undead |
Improved Toughness | Base Fortitude save bonus +2 | Gain hp equal to your current HD |
Mother Cyst | Caster level 1st, Knowledge (religion), 2 ranks | Internal undead cyst allows access to special spells |
Necromantic Presence | — | Undead in your presence gain +4 turn resistance |
Necromantic Might | Necromantic Presence | Undead in your presence gain +2 on attack rolls and damage rolls |
Necropotent | Proficiency with selected weapon, Weapon Focus with selected weapon, Weapon Specialization with selected weapon, fighter level 4th | +4 damage with selected weapon against undead |
Quicken Turning | Ability to turn or rebuke undead | Can turn undead as a free action |
Requiem | Bardic music, Perform (any) 8 ranks | Bardic music affects undead |
Stitched Flesh Familiar | Ability to acquire a new familiar, ability to cast three or more necromancy spells | Familiar gains undead qualities, and you can control 4 extra HD of undead |
Tomb-Tainted Soul | Nongood | Heal with negative energy as an undead creature |
Tomb-Born Fortitude | Nongood, Tomb-Tainted Soul | 25% crit resistance, no massive damage risk |
Tomb-Born Resilience | Nongood, Tomb-Tainted Soul | +2 on saves vs. mental influence, poison, disease |
Tomb-Born Vitality | Nongood, Tomb-Tainted Soul | Forego sleep, immunity to magic sleep effects |
Undead Leadership | Character level 6th, nongood, Knowledge (religion) 1 rank | Attract undead followers and cohort |
Unquenchable Flame of Life | — | +2 bonus on saves against undead attacks |
Vampire Hunter | Knowledge (religion) 6 ranks | Detect vampires, immunity to dominating gaze |
Divine Feats | Prerequisites | Benefit |
Divine Accuracy | Ability to turn or rebuke undead | Ignore miss chance for incorporealness |
Profane Lifeleech | Ability to rebuke undead | Steal 1d6 hp from nearby creatures |
Profane Vigor | Cha 11, ability to rebuke undead | Grant 1d8 hp to nearby undead allies |
Sacred Vengeance | Ability to turn or rebuke undead | +2d6 on melee attacks against undead |
Sacred Vitality | Ability to turn undead | Gain immunity to ability damage, ability drain, and energy drain |
Spurn Death’s Touch | Ability to turn undead | Heal ability damage, paralysis, negative level |
Metamagic Feats | Prerequisites | Benefit |
Energize Spell | Nonevil, no ability to rebuke undead | Deal 50% extra damage to undead |
Enervate Spell | Nongood, no ability to turn undead | Deal 50% extra damage to living creatures |
Fell Animate | — | Creatures slain by the spell rise as zombies |
Fell Drain | — | Creatures hurt by the spell gain a negative level |
Fell Frighten | — | Creatures damaged by the spell are also shaken |
Fell Weaken | — | Creatures damaged by the spell also take –4 Str |
page revision: 1, last edited: 11 Nov 2009 02:52