Magic Items

Below is a list of the different type of magic items. Each link details the requirements for making, or using the magic items as well as a list for those items which are not listed below on this page, like Grafts for example.
Magic Weapon Special Abilities
Armor Properties
Shield Properties
Specific Magic Weapons
Specific Magic Armor and Shields
Potion
Ring
Rod
Staff
Wand
Wondrous Item
Grafts
Warforged Components
Dragonshard Items

Eberron Specific

Dhakaani Antiquities - Guide to making items and artifacts which fit the flavor of the Dhakaani history on Korvaire.
Giant Antiquities - Guide to making items and artifacts which fit the flavor of the Giant history on Xen'Drik.
Every entry below has a column with the title "Eberron?". This refers to whether or not the item has a canonical place in Eberron, if result is Not Yet, it means that I have intentions to write it in and I will change it to yes when it does. If the item simply does not have a place, the result will be No.

Arms

Name Effect Cost Source
Bracers of Wind Bonus to ranged, penalty to enemy ranged 10,000gp Magic of Eberron

Body (Non-Armor)

Name Effect Cost Source
Robe of bones Create a number of undead creatures 2,400gp DMG
Ghost shroud +1 to AC; all your melee attacks affect incorporeal creatures 5,000gp MIC
Robe of retaliation 3/day upon taking damage, sacrifice arcane spell or spell slot to deal damage 6,500gp MIC
Robe of useful items Create a number of mundane items 7,000gp DMG
Robe of mysterious conjuration 3/day sacrifice spell slot to use summon monster spell of same level 10,000gp MIC
Incarnum focus (robe) +1 to essentia capacity of soulmelds occupying soul chakra 15,000gp MIC
Shadow veil +1 to AC; concealment in shadowy areas 16,000gp MIC
Robe of arcane might +4 armor bonus to AC; +1 to caster level for spells of a specific school 21,000gp MIC
Shroud of scales DR 5/magic, immune to dragon’s frightful presence 24,000gp MIC
Robe of scintillating colors Colors daze surrounding creatures, conceal wearer, illuminate area 27,000gp DMG
Robe of blending +10 on Hide, disguise self at will 30,000gp DMG
Robe of the inferno +4 armor bonus to AC; create fiery orbs that can be thrown 37,000gp MIC
Robe of thunderSP Gain sonic-related benefits, works in wild shape (raiment of the stormwalker) 38,000gp MIC
Robe of stars Travel to Astral Plane, +1 on saving throws, use up to six +5 shuriken 58,000gp DMG
Robe of the archmagi Various resistance, spellcasting, and defensive bonuses 75,000gp DMG
Robe of eyes See all things within 120 ft., various vision-related effects 120,000gp DMG

Face

Feet

Hands

Head

Name Effect Cost Source
Angelhelm Melee attacks become good-aligned, can cast cure critical wounds, dispel evil and resist energy once per day 10,000gp MIC
Crown of the Kobold King +2cha, +2 Na, Immune to frightful presence of dragons, +1 sorceror CL 15,000gp Pathfinder Module: Crown of the Kobold King

Neck

Name Effect Cost Source
Amulet of Aquatic Salvation Breathe water for 5 rounds 500gp (3rd) MIC
Amulet of Teamwork More effectively aid party members 2,000 gp (6th) MIC
Necklace of the Phantom Library A type of alternate Spellbook, max 500 Spell Levels 15,000 gp ExH
Necklace of the Phantom Library A type of alternate Spellbook, 100 spell levels inside (Max 5th) 20,000 gp ExH
Necklace of the Phantom Library A type of alternate Spellbook, 200 spell levels inside (Max 6th) 25,000 gp ExH
Necklace of the Phantom Library A type of alternate Spellbook, 300 spell levels inside (Max 7th) 30,000 gp ExH

Rings

Name Effect Cost Source
Ring of Master Artifice Extra Infusions per day 5,000gp (least), 25,000gp (lesser), 61,000gp (greater) Magic of eberron

Shoulders

Torso

Name Effect Cost Source
Tunik of Thurrinak+1 5,000 gp Bonus to NA and Deflection depending on power Explorer's Handbook
Tunik of Thurrinak+2 20,000 gp Bonus to NA and Deflection depending on power Explorer's Handbook
Tunik of Thurrinak+3 45,000 gp Bonus to NA and Deflection depending on power Explorer's Handbook
Tunik of Thurrinak+4 80,000 gp Bonus to NA and Deflection depending on power Explorer's Handbook
Tunik of Thurrinak+5 125,000 gp Bonus to NA and Deflection depending on power Explorer's Handbook

Waist

Name Effect Cost Source
Spare Hand An Extra Hand 12,000gp Magic of Eberron

Wondrous Items/ Tools

Name Effect Cost Source
Source Token 1 use token which summons a random creature 375 gp ?
Barrel of Preserving Pine Enchanted Barrel preserves liquid stored witin 500gp Faiths of Eberron
Magic Bedroll Gain Endure Elements benefits when sleeping and Health 500gp MIC
Wayfinder A magical compass 500gp Pathfinder #2
Blast Disk Land Mine 900gp Heroes of Battle
Disc of Absorptive Negation Absorbs one spell that you dispel when holding the disc, stores for use within 24 hours. 4,000gp Explorer's Handbook
Raven Skull Rod Communication between two rods 4,000 per rod Explorer's Handbook
Acorn of Acuity +5 to survival checks 4,120gp Dragon #326

Potions/Oils/Etc..

Name Type Effect Cost Source
StrongArm Potion Grants martial prowess 300gp ?

Banner/Standard/ Misc

Name Type Effect Cost
Banner Of The Storm's Eye Backpack Frame with Standard Removes Fear, Confusion and Stunning effects within 20 feet of Banner 15,000gp

Artifacts

Name Body Slot Effect Source
Deck of Transformations None Turns user into another race or changes body Races of Eberron
Phylactery of Protection Necklace Immunity death spells + Negative Energy effects etc. ?

Homebrew List

Name Slot Effect Cost
Air Bomb - Explosive Balls of super compressed air, ranged Bull Rush and possible shrapnel damage 80 gp
Supercharged Air Bomb - A lightning imbued air bomb. 750 gp
Quick Lock - A magical door latch used to aid in quick escapes. 50 gp
Anymug Held A mug which can create any liquid 3,250gp
Frosty Mitts of the Tundra Gloves Resistance to Fire, Frost attacks 19,000gp
ManyClaw Broach Broach Grow 2 arms to attack with 5,400gp
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