Paladin Spells
| 1st Level | ||
|---|---|---|
| Name | Description | Source |
| Axiomatic WaterM | Makes lawful-aligned axiomatic water. | SC |
| Bless | Allies gain +1 on attack rolls and +1 on saves against fear. | PHB |
| Bless Water | Makes holy water. | PHB |
| Bless Weapon | Weapon strikes true against evil foes. | PHB |
| Bless Weapon, Swift | Weapon strikes true against evil foes for 1 round. | SC |
| Blessed Aim | +2 bonus for allies’ ranged attacks. | SC |
| Clear Mind | +4 on saves against mind-affecting spells and abilities. | SC |
| Create Water | Creates 2 gallons/level of pure water. | PHB |
| Cure Light Wounds | Cures 1d8 damage +1/level (max +5). | PHB |
| Deafening Clang | Weapon deals sonic damage, deafens. | SC |
| Detect Poison | Detects poison in one creature or small object. | PHB |
| Detect Undead | Reveals undead within 60 ft. | PHB |
| Divine Favor | You gain +1 per three levels on attack and damage rolls. | PHB |
| Divine Sacrifice | You sacrifice hit points to deal extra damage. | SC |
| Endure Elements | Exist comfortably in hot or cold environments. | PHB |
| Energized Shield, Lesser | Shield provides user resistance 5, shield bash deals +1d6 damage. | SC |
| Faith Healing | Cures 8 hp +1/level (max +5) to worshiper of your deity. | SC |
| Find Temple | You know direction of your deity’s nearest temple. | SC |
| Golden Barding | Your mount gets force armor. | SC |
| Grave Strike | You can sneak attack undead for 1 round. | SC |
| Holy Spurs | Special mount’s speed increases by 40 ft. for 1 round. | SC |
| Know Greatest Enemy | Determines relative power level of creatures within the area. | SC |
| Lionheart | Subject gains immunity to fear. | SC |
| Magic Weapon | Weapon gains +1 bonus. | PHB |
| Moment of Clarity | Subject gains second save against mind-affecting spell or ability. | SC |
| One Mind, Lesser | You gain +4 on Spot and Listen checks while mounted. | SC |
| Protection from Chaos/ | Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | PHB |
| Read Magic | Read scrolls and spellbooks. | PHB |
| Resist Planar Alignment | Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane. | SC |
| Resistance | Subject gains +1 on saving throws. | PHB |
| Restoration, Lesser | Dispels magical ability penalty or repairs 1d4 ability damage. | PHB |
| Resurgence | You grant subject a second chance at a saving throw. | SC |
| Rhino’s Rush | Next charge deals double damage. | SC |
| Second Wind | Dispel fatigue, grant bonus on Constitution checks. | SC |
| Sense Heretic | Glow reveals when evil creature is near. | SC |
| Silverbeard | You grow a hard silver beard that gives +2 bonus to armor. | SC |
| Sticky Saddle | You become stuck to special mount, gain +10 Ride checks. | SC |
| Strategic Charge | You gain the benefi ts of the Mobility feat. | SC |
| Traveler’s Mount | Creature moves faster but can’t attack. | SC |
| Virtue | Subject gains 1 temporary hp. | PHB |
| Vision of Glory | Subject gains morale bonus equal to your Cha modifier to one saving throw. | SC |
| Warning Shout | Allies are no longer flat-footed. | SC |
| 2nd Level | ||
| Name | Description | Source |
| Angelskin | Lawful good creature gains DR 5/evil. | SC |
| Aura of Glory | Remove any fear effect from allies. | SC |
| Awaken Sin | Subject faces its sins, takes 1d6/level nonlethal damage (10d6 max). | SC |
| Bull’s Strength | Subject gains +4 to Str for 1 min./level. | PHB |
| Checkmate’s Light | Your weapon becomes a +1 axiomatic weapon and bolsters the morale of allies. | SC |
| Cloak of Bravery | You and your allies gain a bonus on saves against fear. | SC |
| Delay Poison | Stops poison from harming subject for 1 hour/level. | PHB |
| Divine Insight | You gain insight bonus of 5 + caster level on one single skill check. | SC |
| Divine Protection | Allies gain +1 to AC, saves. | SC |
| Eagle’s Splendor | Subject gains +4 to Cha for 1 min./level. | PHB |
| Energized Shield | Shield provides user resistance 10, shield bash deals +2d6 damage. | SC |
| Fell the Greatest Foe | Deal extra damage to creatures larger than you. | SC |
| Flame of Faith | Gives weapon the flaming burst special ability. | SC |
| Hand of Divinity | Gives +2 sacred or profane saving throw bonus to worshiper of your deity. | SC |
| Holy Mount | Special mount gains celestial template. | SC |
| Knight’s Move | You instantly move to flank a subject. | SC |
| Loyal Vassal | Ally gains +3 against mind-affecting spells and abilities and cannot be compelled to harm you. | SC |
| One Mind | As lesser one mind, but also gain +2 to attack while mounted. | SC |
| Owl’s Wisdom | Subject gains +4 to Wis for 1 min./level. | PHB |
| Quick March | Allies’ speed increases by 30 ft. for 1 round. | SC |
| Remove Paralysis | Frees one or more creatures from paralysis or slow effect. | PHB |
| Resist Energy | Ignores 10 (or more) points of damage/attack from specified energy type. | PHB |
| Shield of Warding | Shield grants +1 bonus on AC and Reflex saves/5 levels (max +5). | SC |
| Shield Other F | You take half of subject’s damage. | PHB |
| Spiritual Chariot | Creates ghostly chariot behind your mount. | SC |
| Stabilize | Cures 1 point of damage to all creatures in area. | SC |
| Strength of Stone | +8 Str bonus that ends if you lose contact with the ground. | SC |
| Undetectable Alignment | Conceals alignment for 24 hours. | PHB |
| Zeal | You move through foes to attack the enemy you want. | SC |
| Zone of Truth | Subjects within range cannot lie. | PHB |
| 3rd Level | ||
| Name | Description | Source |
| Axiomatic StormM | Lawfulaligned rain falls in 20-ft. radius. | SC |
| Blessing of Bahamut | You gain damage reduction 10/magic. | SC |
| Cure Moderate Wounds | Cures 2d8 damage +1/level (max +10). | PHB |
| Daylight | 60-ft. radius of bright light. | PHB |
| DiamondsteelM | Metal armor provides damage reduction. | SC |
| Discern Lies | Reveals deliberate falsehoods. | PHB |
| Dispel Magic | Cancels spells and magical effects. | PHB |
| Find the Gap | Your attacks ignore armor and natural armor. | SC |
| Hand of the Faithful | Immobile zone of warding stuns those worshiping different deities from yours. | SC |
| Heal Mount | As heal on warhorse or other special mount. | PHB |
| Holy StormM | Good-aligned rain falls in 20-ft. radius. | SC |
| Magic Circle against Chaos | As protection from chaos, but 10-ft. radius and 10 min./level. | PHB |
| Magic Circle against Evil | As protection from evil, but 10-ft. radius and 10 min./level. | PHB |
| Magic Weapon, Greater | +1 bonus/four levels (max +5). | PHB |
| Mantle of Good/Law | You gain SR 12 + caster level against spells with opposite alignment descriptor. | SC |
| One Mind, Greater | As one mind, but also gain +2 to damage while mounted. | SC |
| Prayer | Allies +1 bonus on most rolls, enemies –1 penalty. | PHB |
| Regal Procession | As mount, but you summon several mounts. | SC |
| Remove Blindness/Deafness | Cures normal or magical conditions. | PHB |
| Remove Curse | Frees object or person from curse. | PHB |
| Resurgence, Mass | As resurgence, but multiple subjects. | SC |
| Righteous Fury | Gain temporary hp, +4 to Strength. | SC |
| Seek Eternal Rest | Turn undead as cleric of your level. | SC |
| Undead Bane Weapon | Weapon gains undead bane property and is considered good-aligned. | SC |
| Weapon of the Deity | Your weapon gains enhancement bonus and special ability. | SC |
| Word of Binding | Magical manacles restrain foe. | SC |
| 4th Level | ||
| Name | Description | Source |
| Break Enchantment | Frees subjects from enchantments, alterations, curses, and petrification. | PHB |
| Castigate | Verbal rebuke damages those whose alignment differs from yours. | SC |
| Cure Serious Wounds | Cures 3d8 damage +1/level (max +15). | PHB |
| Death Ward | Grants immunity to death spells and negative energy effects. | PHB |
| Dispel Chaos | +4 bonus against attacks by chaotic creatures. | PHB |
| Dispel Evil | +4 bonus against attacks by evil creatures. | PHB |
| Draconic Might | Gain +5 to Str, Con, Cha; +4 natural armor; immunity to magic sleep effects and paralysis. | SC |
| Favor of The Martyr | Subject gains immunity to nonlethal damage, charm and compulsion effects, and other adverse conditions. | SC |
| Holy Sword | Weapon becomes +5, deals +2d6 damage against evil. | PHB |
| Lawful Sword | Weapon becomes +5 axiomatic weapon and emits magic circle against chaos. | SC |
| Mark of Justice | Designates action that will trigger curse on subject. | PHB |
| Neutralize Poison | Immunizes subject against poison, detoxifies venom in or on subject. | PHB |
| Restoration M | Restores level and ability score drains. | PHB |
| Revenance | Restores dead creature to life for 1 minute/ level. | SC |
| Righteous Aura | You detonate on death, healing good creatures and damaging others (2d6/level damage). | SC |
| Sacred Haven | Creatures gain +2 AC, retain Dex bonus, and you can lay on hands at range. | SC |
| Telepathic Aura | One-way mental communication to allies within 100 feet. | SC |
| Visage of the Deity, Lesser | You gain +4 Cha and resistance 10 to certain energy types. | SC |
| Winged Mount | Your mount grows wings and flies at speed of 60 ft. | SC |
page revision: 4, last edited: 03 Sep 2011 15:31





