Books Copied: Complete Adventurer - Pg 98
Craft (Poisonmaking): The fine art of refining raw materials into effective poisons requires both patience and care (not to mention discretion, in areas where poisons are outlawed). Making poisons with the Craft (poisonmaking) skill follows the rules in the Player’s Handbook for all Craft skills, with the following exceptions.
Price: The cost of raw materials varies widely depending on whether the character has access to the active ingredient—that is, the venom or plant that actually provides the toxin. If a supply is readily available, the raw materials cost one-sixth of the market price, not one-third. Otherwise, the raw materials cost at least three-quarters of the market price—assuming the substance in question is for sale at all.
Amount: To figure out how much poison you are able to create in a week, make a Craft (poisonmaking) check at the end of the week. If the check is successful, multiply the check result by the DC for the check. That result is how many gp worth of poison you created that week. When your total gp created equals or exceeds the market price of one dose of the poison, that dose is finished. (You may sometimes be able to create more than one dose in a week, depending on your check result and the market price of the poison.) If you fail the check by 4 or less, you make no progress that week. If you fail the check by 5 or more, you ruin half the raw materials and have to buy them again.
Table 3–1: Craft (Poisonmaking) DCs
Poison | DC to Create | Price | Type | DC to Resist | Initial Damage | Secondary Damage | Source |
---|---|---|---|---|---|---|---|
Arsenic | 15 | 120 gp | Ingested | 13 | 1 Con | 1d8 Con | DMG |
Black adder venom | 15 | 120 gp | Injury | 12 | 1d6 Con | 1d6 Con | DMG |
Black lotus extract | 35 | 4,500 gp | Contact | 20 | 3d6 Con | 3d6 Con | DMG |
Bloodroot | 15 | 100 gp | Injury | 12 | 0 | 1d4 Con + 1d3 Wis | DMG |
Blue whinnis | 15 | 120 gp | Injury | 14 | 1 Con | Unconsciousness | DMG |
Burnt othur fumes | 25 | 2,100 gp | Inhaled | 18 | 1 Con* | 3d6 Con | DMG |
Carrion crawler brain juice | 15 | 200 gp | Contact | 13 | Paralysis | 0 | DMG |
Dark reaver powder | 25 | 300 gp | Ingested | 18 | 2d6 Con | 1d6 Con +1d6 Str | DMG |
Deathblade | 25 | 1,800 gp | Injury | 20 | 1d6 Con | 2d6 Con | DMG |
Dragon bile | 30 | 1,500 gp | Contact | 26 | 3d6 Str | 0 | DMG |
Drow poison | 15 | 75 gp | Injury | 13 | Unconsciousness | Unconsciousness 2d4 hr. | DMG |
Giant wasp poison | 20 | 210 gp | Injury | 14 | 1d6 Dex | 1d6 Dex | DMG |
Greenblood oil | 15 | 100 gp | Injury | 13 | 1 Con | 1d2 Con | DMG |
Id moss | 15 | 125 gp | Ingested | 14 | 1d4 Int | 2d6 Int | DMG |
Insanity mist | 20 | 1,500 gp | Inhaled | 15 | 1d4 Wis | 2d6 Wis | DMG |
Large scorpion venom | 20 | 200 gp | Injury | 14 | 1d4 Con | 1d4 Con | DMG |
Lich dust | 20 | 250 gp | Ingested | 17 | 2d6 Str | 1d6 Str | DMG |
Malyss root paste | 20 | 500 gp | Contact | 16 | 1 Dex | 2d4 Dex | DMG |
Medium spider venom | 15 | 150 gp | Injury | 12 | 1d4 Str | 1d4 Str | DMG |
Nitharit | 20 | 650 gp | Contact | 13 | 0 | 3d6 Con | DMG |
Oil of taggit | 15 | 90 gp | Ingested | 15 | 0 | Unconsciousness | DMG |
Purple worm poison | 20 | 700 gp | Injury | 25 | 1d6 Str | 2d6 Str | DMG |
Sassone leaf residue | 20 | 300 gp | Contact | 16 | 2d12 hp | 1d6 Con | DMG |
Shadow essence | 20 | 250 gp | Injury | 17 | 1 Str* | 2d6 Str | DMG |
Small centipede poison | 15 | 90 gp | Injury | 10 | 1d2 Dex | 1d2 Dex | DMG |
Striped toadstool | 15 | 180 gp | Ingested | 11 | 1 Wis | 2d6 Wis + 1d4 Int | DMG |
Terinav root | 25 | 750 gp | Contact | 16 | 1d6 Dex | 2d6 Dex | DMG |
Ungol dust | 20 | 1,000 gp | Inhaled | 15 | 1 Cha | 1d6 Cha, +1 Cha* | DMG |
Wyvern poison | 25 | 3,000 gp | Injury | 17 | 2d6 Con | 2d6 Con | DMG |
*Ability drain, not ability damage.