Saving Throw Progression

Okay, this took me forever to track down, the way to calculate saving throws is as follows;
A Good Saving throw = 2 + (level/2)
A Medium Saving throw = 1 + (level/2.5)
A Poor Saving throw = 0 +(level/3)
Medium is a homebrew rule that Wotc normally does not use, as each class or creature type has some combination of good and/or poor saves. I.e. Fighters have a Good Fort save, and the other two are poor. So a 5th level fighter has a Fort +4, Ref +1, Will +1.

Level/HD Good Medium Poor
1 +2 + 1 +0
2 +3 +1 +0
3 +3 +2 +1
4 +4 +2 +1
5 +4 +3 +1
6 +5 +3 +2
7 +5 +3 +2
8 +6 +4 +2
9 +6 +4 +3
10 +7 +5 +3
11 +7 +5 +3
12 +8 +5 +4
13 +8 +6 +4
14 +9 +6 +4
15 +9 +7 +5
16 +10 +7 +5
17 +10 +7 +5
18 +11 +8 +6
19 +11 +8 +6
20 +12 +9 +6
21 +12 + 9 +7
22 +13 +9 +7
23 +13 +10 +7
24 +14 +10 +8
25 +14 +11 +8
26 +15 +11 +8
27 +15 +11 +9
28 +16 +12 +9
29 +16 +12 +9
30 +17 +13 +10
31 +17 +13 +10
32 +18 +13 +10
33 +18 +14 +11
34 +19 +14 +11
35 +19 +15 +11
36 +20 +15 +12
37 +20 +15 +12
38 +21 +16 +12
39 +21 +16 +13
40 +22 +17 +13
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