Table 1
01-02 Air creation
03-04 Air destruction
05-06 Air/cloud becoming like ground for a person or persons
07-08 Alteration of self or another person to another person
09-10 Alteration of self or another person to look like another person
11-12 Alteration of self or another person to some animal form
13-15 Alteration of self or another person to some monster form
16-17 Animate a corpse/a creature’s remains by touch
18-19 Animate an inanimate non-living object by touch
20-21 Animate an inanimate non-living object in a specified area
22-24 Animate corpse(s)/creature’s(s’)-remains in a specified area
25-26 Animate flora by touch
27-29 Animate flora in a specified area
30-31 Assumption of attack form of a dangerous animal for self or another person or creature
32-33 Assumption of attack form of a monster for self or another person or creature
34-36 Assumption of attack form of a spirit for self or another person or creature
37-38 Assumption of attack form of an “undead” creature for self or another person or creature
39-40 Become gaseous in form but retain physical coherency
41-42 Become gaseous in form, retain physical coherency, and travel at the speed of the wind
43-45 Bring cold to a specific area
46-47 Bring darkness to cover a specific area
48-49 Bring heat to a specific area
50-51 Bring light to fill a specific area
52-53 Cause a wound by touch to a subject
54-55 Cause a wound in all subjects in specified area
56-57 Cause aging/decay/rotting in a living thing at a distance
58-59 Cause aging/decay/rotting in a living thing by touch
60-61 Cause aging/decay/rotting in a non-living thing at a distance
62-64 Cause aging/decay/rotting in a non-living thing by touch
65-66 Cause aging/decay/rotting in a once-living thing at a distance
67-68 Cause aging/decay/rotting in a once-living thing by touch
69-71 Cause combustion in a specified area
72-73 Cause combustion in an object
74-75 Cause death by touch to a subject
76-77 Cause death in a single subject at a distance by some magical link
78-80 Cause death to all subjects in specified area
81-83 Cause disease in specified area
84-85 Cause disease in subject
86-87 Cause disharmony/quarrelsomeness in specified area
88-89 Cause disharmony/quarrelsomeness in subject
90-91 Cause fear to overwhelm a specific subject
92-93 Cause fear to overwhelm all creatures in a specific area
94-95 Cause immediate hail in specified area
96-98 Cause immediate ice in specified area
99-00 Cause immediate rain in specified area
Table 2
01-03 Cause immediate rock-rain in specified area
04-05 Cause immediate wind in specified area
06-07 Cause mental instability/insanity in another by touch
08-09 Cause mental instability/insanity in one or more others in a specified area
10-11 Cause pain in another by touch
14-16 Cause sickness to overwhelm a specific subject
17-18 Cause sickness to overwhelm all creatures
19-20 Cause silence in a specific area
21-22 Cause silence surrounding self and/or one or more others
23-24 Cause sleep to come to one or more creatures
25-27 Cause wakefulness for one or more creatures
28-30 Convey a magical effect at a distance by an object (such as a wand)
31-33 Convey a magical effect by consumption of liquid or solid (foodstuff)
34-35 Convey a magical effect by gaze
36-37 Convey a magical effect through touch of a creature or thing
38-39 Convey greater Wisdom to self or other
40-41 Convey greater Dexterity to self or other
42-43 Convey greater Intelligence to self or other
44-45 Convey greater Constitution to self or other
46-47 Convey greater Strength to self or other
48-50 Create a blocking plane (wall) of flames
51-52 Create a blocking plane (wall) of ice
53-54 Create a blocking plane (wall) invisible/energy
55-56 Create a blocking plane (wall) of living flora
57-58 Create a blocking plane (wall) of metal
59-60 Create a blocking plane (wall) of stone
61-62 Create a blocking plane (wall) of wood
63-65 Create a cage of magical energy
66-67 Create a cube of magical energy
68-69 Create a globe of magical energy
70-72 Create a moderate-sized shelter, invisible
73-74 Create a moderate-sized shelter, visible
75-76 Create a small shelter, invisible
77-78 Create a small shelter, visible
79-80 Create an automaton (golem) from animal
81-83 Create an automaton (golem) from some mineral substance
84-85 Create an automaton (golem) from some vegetable substance
86-87 Create bonds of magical energy
88-89 Decipher arcane/magical writings
90-91 Delay a magical event for a specified time
92-94 Delay a magical event until a specified event
95-96 Destroy the remains of a dead being or beings
97-98 Detect ambush by foes
99-00 Detect magical creature
Table 3
01-02 Detect magical force in operation
03-04 Detect magical object
05-06 Detect magical person
07-08 Detect mundane non-living traps
09-11 Diminution of a creature or creatures
12-13 Cause pain in one or more others in a specified area
12-13 Diminution of a non-living thing or things
14-15 Diminution of flora (one or more specimens)
16-17 Diminution of self and/or another person(s)
18-19 Dismiss a demon or similar entity
20-21 Dismiss a spirit or spirits of dead beings
22-23 Dismiss a visible creature/monster
24-26 Dismiss an animal or animals
27-28 Dismiss an invisible creature/monster
29-30 Dismiss the remains of a dead being or beings
31-33 Earth/soil becoming like air for a person(s)
34-35 Empower two magical events at one time
36-38 Enable hearing at a distance (clairaudience)
39-40 Enable hearing and seeing at a distance
41-42 Enable hearing at a distance and sending a magical effect to the area
43-44 Enable seeing at a distance (clairvoyance)
45-46 Enable seeing at a distance and sending a magical effect to the area
47-48 Engender bravery in all creatures in a area
49-50 Engender bravery to fill a specific subject
51-53 Engender climbing ability for self /others
54-55 Engender a desire to comply/cooperate (charm)
56-58 Engender greater movement speed by touch
59-60 Engender greater movement speed in self or another person by touch
61-62 Engender greater physical health by touch
63-64 Engender greater physical health in self or another person by touch
65-66 Engender magical armor
67-68 Engender magical shielding
69-70 Engender magical weapon
71-72 Engender premonition (sixth sense) capacity in self or other
73-74 Engender superior audial sensory capacity in self or other
75-76 Engender superior olfactory sensory capacity in self or other
77-78 Engender superior sense of taste in self or other
79-80 Engender superior tactile sensory capacity in self or other
81-83 Engender superior visual sensory capacity in self or other
84-85 Engender the ability to see infrared spectrum energy in self or other
86-88 Engender the ability to see untraviolent spectrum energy in self or other
89-90 Enlargement of a creature or creatures
91-92 Enlargement of a non-living thing or things
93-94 Enlargement of flora (one or more specimens)
95-97 Enlargement of self and/or another person(s)
98-00 Fire/flame becoming like air for a person(s)
Table 4
01-02 Flying ability for an otherwise inanimate object
03-04 Flying ability for self and/or another person(s)
05-07 Force compliance/cooperation (by geas)
08-09 Generate a blast of wind (air missile)
10-11 Generate a bolt of electricity to a distance
12-13 Generate a bolt of magical energy to a distancea
14-16 Generate a fiery explosion at a distance
17-19 Generate missile(s) of fire
20-22 Generate missile(s) of ice
23-24 Generate missile(s) of stone
25-27 Generate poisoning by breath, expectoration, or touch
28-30 Generate poisonous gas in a specified area
31-33 Grant a considerable wish
34-35 Grant a small wish
36-38 Guard of person, absorbing harm
39-41 Guard of person, delivering harm
42-44 Guard of person, reflecting/returning harm
45-46 Guard of person, warning
47-48 Illuminate a person/creature/object by a glowing outline at a distance
49-51 Illuminate an area with a soft glow
52-53 Invisibility for an object or objects in area
54-55 Invisibility for all persons in an area
56-57 Invisibility for self and/or other
58-60 Jumping ability for self and/or other
61-62 Levitation ability for self and/or other
63-64 Make all invisible creatures and/or things within a specified area visible
65-66 Make an invisible creature visible
67-69 Make an invisible thing visible
70-72 Make marks of passage over an area invisible
73-75 Make normal armor magical
76-78 Make normal weapon magical
79-80 Move objects (small-light to large-heavy) by force of will
81-83 Open a “portal” to a distant place so that one or more can enter and be there
84-85 Open a “portal” to a special space so that one or more can enter and be there
86-87 Prevent a creature from attacking
88-89 Prevent a magical event from occurring
90-92 Rapid movement of self and/or others
93-94 Read another’s thoughts
95-96 Read kind/meaning of magical force
97-98 Receive thoughts from another
99-00 Remove a curse/hex on a person/creature/thing/ place by ritual
Table 5
01-02 Remove a curse/hex on a person/creature/thing/place by touch
03-04 Remove a magical force to self or other
05-06 Remove poison from a creature or object
07-08 Remove poison from self or another person
09-10 Restore a quality of a creature lost
11-12 Restore a quality of a object lost
13-14 Restore a quality of a person lost
15-16 Restore mental health in self or other by touch
17-18 Restore physical health in self or other by touch
19-20 Send a demon or similar entity to a specified person or locale
21-22 Send a spirit or spirits of dead beings to a specified person or locale
23-24 Send a visible creature/monster to a specified person or locale
25-26 Send an animal or animals to a specified person or locale
27-28 Send an invisible creature/monster to a specified person or locale
29-30 Receive thoughts to and from another
31-32 Send messages by magical voice
33-34 Send the remains of a dead being or beings to a specified person or locale
35-36 Send thoughts to another
37-38 Servant force obeying mental command
39-40 Slow movement brought upon one or more other volitant creatures
41-42 Stone/mineral becoming like air a for person or persons
43-44 Summon a demon or similar entity
45-46 Summon a spirit or spirits of dead beings
47-48 Summon a visible creature/monster
49-50 Summon an animal or animals
51-52 Summon an invisible creature/monster
53-54 Summon hailstorm to area
55-56 Summon lightning storm to area
57-58 Summon rainstorm to area
59-60 Summon snowstorm to area
61-62 Summon the remains of a dead being or beings
63-64 Summon windstorm to area
65-66 Transfer by thought an object or objects to or from your location to another one
67-68 Transfer by thought another creature to some other location
69-70 Transfer by thought self or another person to some other location
71-72 Turn flesh to stone
73-74 Turn stone to flesh
75-76 Understand unknown spoken language(s)
77-78 Understand unknown written language(s)
79-80 Ward against a demon or demons or similar entity or entities
81-82 Ward against a spirit or spirits of dead beings
83-84 Ward against the remains of a dead being(s)
85-86 Ward of object, absorbing harm
87-88 Ward of object, delivering harm
89-90 Ward of object, reflecting/returning harm
91-92 Ward of object, warning owner
93-94 Water becoming like air for a person or persons
95-96 Water becoming like air for person or persons
97-98 Water breathing ability for self and/or other
99-00 Water-walking ability for self and/or other