Repair Moderate Damage
Transmutation
Level: Artificer 2, sorcerer/wizard 2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Construct touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
When laying your hands upon a construct that has at least 1 hit point remaining, or a living construct with –9 or more hit points, you transmute its structure to repair damage it has taken. The spell repairs 2d8 points of damage + 1 point per caster level (maximum +10).
Source: Eberron Campaign Setting
page revision: 0, last edited: 09 Mar 2010 16:30