Your team members can use their camaraderie and shared experience to shrug off the effect of fear.
Training: Through long experience in dealing with adversity, you and your teammates develop the trust and support needed to bolster each other’s minds when subjected to magical fear.
Task Leader Prerequisite: Concentration 8 ranks and Iron Will.
Team Member Prerequisite: Base Will save bonus +2.
Benefit: Any team member who must make a saving throw against a fear spell or effect gains a +2 circumstance bonus on the save if he can see or hear at least one team member.
Tips: Some fear-based spells affect areas. If you cast such a spell on an area that includes both allies and enemies, your teammates are likely to make the save while the foes run away.