Transmutation
Transmutation spells change the properties of some creature, thing, or condition. Representative spells include enlarge person, reduce person, polymorph, and shapechange.
Transmutation Sorcerer/Wizard Spells
0 Level (Cantrips) | ||
---|---|---|
Name | Description | Source |
Amanuensis | Copy nonmagical text. | SC |
Launch Bolt | Launches a crossbow bolt up to 80 ft. | SC |
Launch Item | Hurls Fine item up to Medium range. | SC |
Mage Hand | 5-pound telekinesis. | PHB |
Mending | Makes minor repairs on an object. | PHB |
Message | Whispered conversation at distance. | PHB |
Open/Close | Opens or closes small or light things. | PHB |
Repair Minor Damage | Repairs 1 point of damage to any construct. | SC |
Stick | Glues an object weighing 5 pounds or less to another object. | SC |
1st Level | ||
Name | Description | Source |
Accelerated Movement | Balance, Climb, or Move Silently at normal speed with no penalty on skill check. | SC |
Animate Rope | Makes a rope move at your command. | PHB |
Babau Slime | Secrete a body-covering acid that damages attacking foes. | SC |
Breath Flare | Your breath weapon dazzles subjects. | SC |
Cheat | Caster rerolls when determining the success of a game of chance. | SC |
Cutting Hand | Your hand gains a +2 enhancement bonus and deals 1d6 damage. | SC |
Ebon Eyes | Subject can see through magical darkness. | SC |
Enlarge Person | Humanoid creature doubles in size. | PHB |
Erase | Mundane or magical writing vanishes. | PHB |
Expeditious Retreat | Your speed increases by 30 ft. | PHB |
Expeditious Retreat, Swift | Your speed increases by 30 ft. for 1 round. | SC |
Feather Fall | Objects or creatures fall slowly. | PHB |
Fist of Stone | Gain +6 Str and natural slam attack. | SC |
Horrible Taste | Touched creature or object nauseates biting or swallowing foes. | SC |
Jump | Subject gets bonus on Jump checks. | PHB |
Low-Light Vision | See twice as far as a human in poor illumination. | SC |
Mage Hand, Greater | As mage hand, but medium range and up to 40 lb. | SC |
Magic Weapon | Weapon gains +1 bonus. | PHB |
Nerveskitter | Subject gains +5 bonus on initiative checks. | SC |
Portal Beacon | You grant others knowledge of a magic portal’s location. | SC |
Raging Flame | Fires burn twice as hot, half as long. | SC |
Ray of Clumsiness | Victim takes 1d6 Dexterity penalty +1/2 levels. | SC |
Reduce Person | Humanoid creature halves in size. | PHB |
Remove Scent | Hides touched creature’s scent. | SC |
Repair Light Damage | Repairs 1d8 damage +1/ level (max +5) to any construct. | SC |
Scatterspray | Group of small objects fl ies apart in a burst. | SC |
Shieldbearer | Shield floats near subject to offer protection. | SC |
Slide | Move subject 5 feet. | SC |
Slow Burn | Fires burn twice as long. | SC |
Spell Flower | Hold the charge on one touch spell per forelimb. | SC |
Weapon Shift | Touched weapon changes form. | SC |
Wings of the Sea | +30 ft. to subject’s swim speed. | SC |
2nd Level | ||
Name | Description | Source |
Alter Self | Assume form of a similar creature. | PHB |
Augment Familiar | Your familiar becomes more powerful. | SC |
Balor Nimbus | Your flaming body damages foes in grapple. | SC |
Bear’s Endurance | Subject gains +4 to Con for 1 min./level. | PHB |
Belker Claws | Touch attack deals 2d12 damage and lingers +1 round/3 levels. | SC |
Body of the Sun | Your body emanates fire, dealing 1d4 fire damage/2 levels. | SC |
Bristle | Armor spikes attack with wearer. | SC |
Bull’s Strength | Subject gains +4 to Str for 1 min./level. | PHB |
Cat’s Grace | Subject gains +4 to Dex for 1 min./level. | PHB |
Darkvision | See 60 ft. in total darkness. | PHB |
Eagle’s Splendor | Subject gains +4 to Cha for 1 min./level. | PHB |
Earthbind | Subject creature can’t fly. | SC |
Earthen Grasp | Arm made of earth and soil grapples foes. | SC |
Extend Tentacles | +5 ft. to reach of tentacle attack. | SC |
Fearsome Grapple | You grow tentacles that help you grapple. | SC |
Fins to Feet | Transforms tails and fins into legs and feet. | SC |
Fly, Swift | Gain fly speed of 60 ft. for 1 round. | SC |
Fox’s Cunning | Subject gains +4 Int for 1 min./level. | PHB |
Fuse Arms | Multiple arms/tentacles become one pair of stronger limbs. | SC |
Ghost Touch Armor | Armor works normally against incorporeal attacks. | SC |
Heroics | Fighter gains one fighter bonus feat. | SC |
Hurl | Thrown weapon returns to thrower. | SC |
Infernal Wound | Weapon deals persistent, bleeding wounds. | SC |
Ironthunder Horn | Intense vibrations trip those in area. | SC |
Knock | Opens locked or magically sealed door. | PHB |
Levitate | Subject moves up and down at your direction. | PHB |
Lively Step | You and allies gain +10 increase to speed. | SC |
Mountain Stance | Subject becomes hard to move. | SC |
Owl’s Wisdom | Subject gains +4 to Wis for 1 min./level. | PHB |
Pyrotechnics | Turns fire into blinding light or choking smoke. | PHB |
Quick Potion | Creates a potion that must be used within 1 hour/level. | SC |
Razorfangs | Your bite or claw attack threatens a critical hit on a 19 or 20. | SC |
Repair Moderate Damage | Repairs 2d8 damage +1/level (max +10) to any construct. | SC |
Rope Trick | As many as eight creatures hide in extradimensional space. | PHB |
Scale Weakening | Subject’s natural armor weakens. | SC |
Slide, Greater | Move subject 20 feet. | SC |
Snake’s Swiftness | Subject immediately makes one attack. | SC |
Sonic Weapon | Weapon touched deals +1d6 sonic damage with each hit. | SC |
Speak to Allies | Subjects can converse at distance without moving lips. | SC |
Spider Climb | Grants ability to walk on walls and ceilings. | PHB |
Stone Bones | Corporeal undead gains +3 natural armor bonus. | SC |
Surefooted Stride | You can move over rubble as easily as you can over open ground. | SC |
Swim | Subject gains swim speed, +8 bonus on Swim checks. | SC |
Whirling Blade | Hurled slashing weapon magically attacks all foes in 60-ft. line. | SC |
Whispering Wind | Sends a short message 1 mile/level. | PHB |
Wings of Air | Subject’s flight maneuverability improves by one step. | SC |
Wraithstrike | Your melee attacks strike as touch attacks for 1 round. | SC |
3rd Level | ||
Name | Description | Source |
Air Breathing | Subjects can breathe air freely. | SC |
Amorphous Form | Subject becomes puddlelike and can slip through cracks quickly. | SC |
Augment Object | This spell adds +20 to the break DC of the object and doubles its hardness and hit points; also gains a saving throw against spells when unattended as if it were a magic item. | SBG |
Bite of the Wererat | You gain the Dexterity and attacks of a wererat. | SC |
Blink | You randomly vanish and reappear for 1 round/level. | PHB |
Deeper Darkvision | Subject can see 90 ft. in magical darkness. | SC |
Demon Dirge | Demons are stunned and take 3d6 damage/round for 1d4 rounds. | SC |
Devil Blight | Damage and stun baatezu; damage other lawful and evil creatures. | SC |
DiamondsteelM | Metal armor provides damage reduction. | SC |
Dolorous Blow | Weapon’s threat range is doubled and threats are automatically confirmed. | SC |
Dragonskin | You gain a bonus to natural armor plus energy resistance 10. | SC |
False Gravity | Travel on a solid surface as if that surface had its own gravity. | SC |
Flame Arrow | Arrows deal +1d6 fire damage. | PHB |
Fly | Subject flies at speed of 60 ft. | PHB |
Gaseous Form | Subject becomes insubstantial and can fly slowly. | SC |
Giant’s Wrath | Pebbles you throw become boulders. | SC |
Girallon’s Blessing | Subject gains one additional pair of arms. | SC |
Magic Weapon, Greater | +1/four levels (max +5). | PHB |
Hamatula Barbs | Subjects grow barbs, which damage foes that attack subject in melee. | SC |
Haste | One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. | PHB |
Keen Edge | Doubles normal weapon’s threat range. | PHB |
Primal Form | You change into elemental, gain some abilities. | SC |
Repair Serious Damage | Repairs 3d8 damage +1/level (max +15) to any construct. | SC |
Rust Ray | Metal objects take 2d6 damage +1/2 levels. | SC |
Secret Page | Changes one page to hide its real content. | PHB |
Shadow Phase | Subject becomes partially incorporeal. | SC |
Shrink Item | Object shrinks to one-sixteenth size. | PHB |
Slow | One subject/level takes only one action/round, –2 to AC, –2 on attack rolls. | PHB |
Snake’s Swiftness, Mass | Allies each immediately make one attack. | SC |
Spell Vulnerability | Reduce creature’s spell resistance by 1/caster level (max reduction 15). | SC |
Spiderskin | Subject gains increasing bonus to natural armor, saves against poison, and Hide checks. | SC |
Steeldance | Blades hover around you and attack foes. | SC |
Stony Grasp | Arm made of soil and rock grapples foes. | SC |
Tremorsense | Grants tremorsense to a range of 30 feet. | SC |
Water Breathing | Subjects can breathe underwater. | PHB |
Weapon of Energy | Weapon deals extra energy damage. | SC |
Weapon of Impact | As keen edge, but aids bludgeoning weapons. | SC |
4th Level | ||
Name | Description | Source |
Attune Form | Grant creature temporary protection against overtly damaging planar traits. | SC |
Backlash | Subject takes damage if it uses spells against another creature. | SC |
Bite of the Werewolf | You gain the Strength and attacks of a werewolf. | SC |
Blinding Breath | Your breath weapon blinds subjects. | SC |
Corporeal Instability | Transform a creature into an amorphous mass. | SC |
Darkvision, Mass | As darkvision, but affects one/level subjects. | SC |
Displacer Form | You change into displacer beast, gain some abilities. | SC |
Entangling Staff | Quarterstaff can grapple and constrict foes. | SC |
Enlarge Person, Mass | Enlarges several creatures | PHB |
Polymorph | Gives one willing subject a new form. | PHB |
Fire Stride | Teleport from one fire to another. | SC |
Flame Whips | Your forelimbs deal 6d6 fire damage. | SC |
Flight of the Dragon | You grow dragon wings. | SC |
Iron Bones | Corporeal undead gains +6 natural armor bonus. | SC |
Metal Melt | Melts metal object without heat. | SC |
Perinarch | Gain greater control over Limbo’s morphic essence. | SC |
Raise from the Deep | Creature or sunken ship made buoyant. | SC |
Rary’s Mnemonic Enhancer F | Wizard only. Prepares extra spells or retains one just cast. | PHB |
Repair Critical Damage | Cures” 4d8+1/level damage (maximum +20) to a construct. | EbCS/ SC |
Reduce Person, Mass | Reduces several creatures. | PHB |
Ruin Delver’s Fortune | Cast on another creature’s turn and choose one of several benefits. | SC |
Scramble Portal | You randomize the destination of a magic portal. | SC |
Sharptooth | One of your natural weapons deals damage as if you were one size larger. | SC |
Spell Enhancer | Lets you cast another spell in the same round at +2 caster level. | SC |
Stone Shape | Sculpts stone into any shape. | PHB |
Voice of the Dragon | +10 on Bluff, Diplomacy, and Intimidate checks; can use one suggestion. | SC |
Wings of Air, Greater | Subject’s flight maneuverability improves by two steps. | SC |
5th Level | ||
Name | Description | Source |
Animal Growth | One animal/two levels doubles in size. | PHB |
Baleful Polymorph | Transforms subject into harmless animal. | PHB |
Bite of the Wereboar | You gain the Strength and attacks of a wereboar. | SC |
Blink, Greater | Controlled blinking between the Material and Ethereal Planes grants defenses for 1 round/level. | SC |
Breath Weapon Substitution | Your breath weapon deals a different kind of damage than normal. | SC |
Draconic Might | Gain +5 to Str, Con, Cha; +4 natural armor; immunity to magic sleep and paralysis effects. | SC |
Draconic Polymorph | As polymorph, but improved. | SC |
Dragonsight | Gain low-light vision, darkvision, and blindsense. | SC |
Earth Reaver | Eruption deals 7d6 damage to all in area. | SC |
Enlarge Person, Greater | Subject remains enlarged for 1 hour/level. | SC |
Ethereal Breath | Your breath weapon manifests on the Ethereal Plane. | SC |
Fabricate | Transforms raw materials into finished items. | PHB |
Fiendform | Assume form and abilities of fiendish creature, demon, or devil. | SC |
Fly, Mass | One creature/level flies at speed of 60 ft. | SC |
Gutsnake | 10-ft. tentacle grows from your stomach and attacks your enemies. | SC |
Lucent Lance | Ambient light forms lance, deals various damage. | SC |
Nightstalker’s TransformationM | Gain +4 Dex, +3 luck bonus to AC, +5 luck bonus on Ref saves, +3d6 sneak attack, and evasion. | SC |
Overland Flight | You fly at a speed of 40 ft. and can hustle over long distances. | PHB |
Passwall | Creates passage through wood or stone wall. | PHB |
Reduce Person, Greater | Subject remains reduced for 10 minutes/level. | SC |
Spell Matrix, LesserF | Magical matrix stores a 3rd-level or lower spell to be cast later as quickened spell. | SC |
Stunning Breath | Your breath weapon also stuns creatures for 1 round. | SC |
Surefooted Stride, Mass | As surefooted stride but multiple subjects. | SC |
Telekinesis | Moves object, attacks creature, or hurls object or creature. | PHB |
Transmute Mud to Rock | Transforms two 10-ft. cubes per level. | PHB |
Transmute Rock to Mud | Transforms two 10-ft. cubes per level. | PHB |
Vulnerability | Reduces an opponent’s damage reduction. | SC |
Xorn Movement | Touched creature swims through earth like a xorn. | SC |
6th Level | ||
Name | Description | Source |
Bear’s Endurance, Mass | As bear’s endurance, affects one subject/level. | PHB |
Bite of the Weretiger | You gain the Strength and attacks of a weretiger. | SC |
Brilliant Blade | Weapon or projectiles shed light, ignore armor. | SC |
Bull’s Strength, Mass | As bull’s strength, affects one subject/ level. | PHB |
Cat’s Grace, Mass | As cat’s grace, affects one subject/level. | PHB |
Control Water | Raises or lowers bodies of water. | PHB |
Cloak of the Sea | Gain blur, freedom of movement, and water breathing while in water. | SC |
Disintegrate | Makes one creature or object vanish. | PHB |
Eagle’s Splendor, Mass | As eagle’s splendor, affects one subject/level. | PHB |
Extract Water Elemental | Pulls water from victim, forms water elemental. | SC |
Flesh to Stone | Turns subject creature into statue. | PHB |
Fox’s Cunning, Mass | As fox’s cunning, affects one subject/level. | PHB |
HardeningM | Increases object’s hardness by 1 point/2 levels. | EbCS/SC |
Make Manifest | You cause a creature on a coexistent plane to appear on your plane. | SC |
Mordenkainen’s Lucubration | Wizard only. Recalls spell of 5th level or lower. | PHB |
Move Earth | Digs trenches and build hills. | PHB |
Owl’s Wisdom, Mass | As owl’s wisdom, affects one subject/ level. | PHB |
Ooze Puppet | You telekinetically control an ooze. | SC |
Stone Body | Your body becomes living stone. | SC |
Stone to Flesh | Restores petrified creature. | PHB |
Subvert Planar Essence | Reduces subject’s damage reduction and spell resistance. | SC |
Tenser’s Transformation M | You gain combat bonuses. | PHB |
7th Level | ||
Name | Description | Source |
Animate Breath | Your breath weapon becomes an elemental. | SC |
Bite of the Werebear | You gain the Strength and attacks of a werebear. | SC |
Body of War | You change into warforged titan, gain some abilities. | SC |
Brilliant Aura | Allies’ weapons become brilliant energy, ignoring armor. | SC |
Control Weather | Changes weather in local area. | PHB |
Elemental Body | You take on the qualities of a type of elemental. | SC |
Energy Transformation FieldMX | Area absorbs magic energy to power a predetermined spell. | SC |
Ethereal Jaunt | You become ethereal for 1 round/level. | PHB |
Glass Strike | Turns subject into glass. | SC |
Reverse Gravity | Objects and creatures fall upward. | PHB |
Spell MatrixF | Stores up to two spells of 3rd level or lower to be released later. | SC |
Statue | Subject can become a statue at will. | PHB |
Stone Shape, Greater | Sculpts 10 cu. ft. + 10 cu. ft./level of stone into any shape. | SC |
Synostodweomer | Channel a spell into positive energy to cure 1d8/spell level. | SC |
8th Level | ||
Name | Description | Source |
Excavate | Creates a permanent passage in earth and walls. | SC |
Flensing | Pain and trauma deal 2d6 damage, 1d6 Con damage, 1d6 Cha damage for up to 4 rounds. | SC |
Ghostform | You assume incorporeal form and gain some incorporeal traits and bonuses. | SC |
Iron Body | Your body becomes living iron. | PHB |
Make Manifest, Mass | As make manifest but affecting all creatures in the area. | SC |
Polymorph Any Object | Changes any subject into anything else. | PHB |
Stunning Breath, Greater | Your breath weapon also stuns creatures for 2d4 rounds. | SC |
Temporal Stasis M | Puts subject into suspended animation. | PHB |
9th Level | ||
Name | Description | Source |
Awaken ConstructX | Construct gains humanlike sentience. | SC |
Breath Weapon Admixture | Add a second kind of energy to your breath weapon. | SC |
Etherealness | Travel to Ethereal Plane with companions. | PHB |
Perinarch, Planar | Gain control over a small area of any divinely morphic plane. | SC |
Replicate Casting | Duplicate observed spell or spell-like ability. | SC |
Shapechange F | Transforms you into any creature, and change forms once per round. | PHB |
Spell Matrix, GreaterF | Stores up to three spells of 3rd level or lower to be released later. | SC |
Time Stop | You act freely for 1d4+1 rounds. | PHB |
Transmute Rock to Lava | Transforms one 10-ft. cube with subsequent fire damage and effects. | SC |
UndermasterM | You gain earth-related spell-like abilities. | SC |
page revision: 1, last edited: 07 Apr 2015 18:22